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Jack's Economy (Forked)

Automatable economy mod for modpacks or servers with an (optional) create integration. Supports both Create 0.5 and 6.0

File Details

Version 1.2.2-1.7.0 Snapshot 1 for 1.21.1

  • B
  • May 23, 2026
  • 1.34 MB
  • 7
  • 1.21.1
  • NeoForge

File Name

jackseconomy-forked-1.2.2-1.7.0-SNAPSHOT-1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:flapjacks-economy-forked-1177343:8134020"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added

  • Shopkeeper Villager: Villagers can use admin shops as a workstation and open the admin shop GUI when interacted with
  • JEI Improvements: Ability to drag items from JEI when creating manifests
  • Shopping Cart Improvements: Holding the Shift and Control keys down while pressing the + or - buttons now applies a multiplier
    • Shift is for 64 items, while Control is for 10
  • Sell All: By shift-clicking the shopping cart button in the admin shop, all items that you are able to sell will be added to the cart
  • Admin Shop Set Item Quantities: You can now give items in the admin shop a set quantity
    • Items can only be bought in these set quantities
    • For example, you could let the player buy 16 torches for $1.00
  • FTB Quests Integration: Added one new task and one new reward for accepting/giving money
  • New Command: /economy player can be used to manipulate the contents of a player's wallet

Fixed

  • Withdrawal Crash: Fixed crashes when withdrawing money from the wallet GUI
  • Incorrect Change: Fixed issues with incorrect amounts of change being given
  • Purchase Tracking: Fixed the issue with the purchase manager not tracking purchases