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Flan's Mod Ultimate Stability Edition

Project aimed at making Flan's Mod as stable as possible for 1.7.10.
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Flan's Mod Ultimate Stability Edition-1.58.jar

File nameFlan's Mod Ultimate Stability Edition-1.58.jar
Uploaded
Jul 2, 2024
Downloads
200
Size
1.9 MB
Mod Loaders
Forge
File ID
5496723
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:flans-mod-ultimate-stability-edition-344089:5496723")

Learn more about Curse Maven

What's new

Bug fixes:

  • glow on certain parts breaking rendering of other parts (muzzle flash in particular)
  • planes going mad under certain circumstances
  • gun and attachment model scale not reading correctly
  • default bullet spread not setting correctly
  • DetonateWhenShot not being read from config for grenades
  • melee and scope functions not being read properly
  • folder names inside packs can now include plurals
  • remove null types if shortnames are null, better logging of failures
  • silenced sound not playing
  • teams spectator mode?
  • flare config not reading correctly
  • (antonit99) remove global entity IDs for bullets, grenades to prevent conflicts
  • (antonit99) reduce collisions between bullets hitting projectiles from other mods
  • changed bullet and grenade entity names to reduce chance of conflict (Bullet -> FlansBullet, Grenade -> FlansGrenade)
  • armour overlay not skipping if empty
  • seats dying doesn't bork vehicle?
  • reduce some amount of packet spam to server?
  • vehicles descending behave better?
  • bulletdamage applying for explosion damage instead of otherdamage
  • hit texture using casing texture
  • recipes not reading properly
  • (secretagent) player stats command not displaying properly
  • some sounds not firing properly
  • muzzle flash not doing something
  • pick last instead of first entry if multiples lines given for a single config, to replicate past behaviour
  • improved validation of wheel definitions
  • gun, armour boxes not reading correctly
  • paintable icons not reading correctly
  • improved reflection for setting food stats
  • new manual guidance packet to update player position and look vector more frequently to reduce desync between client and server

Features:

  • (secret agent) gun switch time before usable set via SwitchDelay on gun config.
  • (polati) improved bullet block hit particles
  • improved logging for pack loading issues
  • add suppressed sound for last shoot sound
  • added ExplosionsBreaksBlocks, ExplosionBreakBlock, ExplosionsBreakBlocks spellings for ExplosionBreaksBlocks config
  • load a gun from teams playerclass when spawning in with ammo
  • updated to gradle 5.2.1 for build
  • (pixelrider2000) add reload cancel, enabled by default (Cancel reload on weapon switch in flansmod.cfg) which cancels reload progress when switching weapons
  • armour dye now works on teams armour
  • (zervult) replaced block hit sounds with larger versions
  • (Doenerstyle) added german translation
  • FlakParticles can now use custom particle types
  • invalid configs are now automatically removed from the game (logged as Fatal Error in startup log)

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