File Details
2.3.2
- R
- Feb 18, 2024
- 13.38 MB
- 131.4K
- 1.7.10
- Forge
File Name
FiskHeroes-1.7.10-2.3.2.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
* Added new vanity alt - Emmy Winner Deadpool (X-Men)
* Added config options for all mod ore generation
* Added config options for all mod mob spawning
* You can now cycle between a suit's alts in the creative tab by scrolling over it
* The "Creative Item" tooltip for suits taken from creative mode no longer appears in the creative tab
* You can now cycle the pack filter in the creative tab backwards by holding shift
* You can now also cycle the pack filter in the creative tab by scrolling over it
* Updated HUD textures
**Fixes:**
* Fixed Spectre first person beam animation applying twice
* Fixed crash caused by unlocking nodes without a description
* Fixed first-person web lines offsetting incorrectly when camera is rotated
* Fixed first-person beams from all beam modifiers offsetting incorrectly when camera is rotated
* Fixed first-person whip from whip spell offsetting incorrectly when camera is rotated
* Fixed weapon recoil applying incorrectly when camera is rotated
* Modified data packets to be less unsafe
**HeroPacks:**
* Removed access to Java.type() from packs for security reasons
* Added offset support for fiskheroes:cape effect
* Added new JSDataManager.newCoords() function for setting coordinate variables
* Added new PackLoader.print() function for printing to the console
* Added new PackLoader.printChat() function for printing to the player chat
* Added new PackLoader.getSide() function for checking what logical side the code runs on
* Added new PackLoader.asVec3() function for math
* Added new PackLoader.asVec2() function for math
* Added rotation order support to positioned effects
* Fixed FiskTag weapons not being able to be used as equipment until packs are reloaded
* Fixed "fiskheroes:forcefield" render property inconsistencies between 1st/3rd person

