File Details
2.2.0
- R
- May 2, 2023
- 8.25 MB
- 153.7K
- 1.7.10
- Forge
File Name
FiskHeroes-1.7.10-2.2.0.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
Additions:
* Added CurseForge integration through the new Heropack Marketplace, accessible through the 'M' button in the heropacks menu
* Added /heropacks command to servers, allowing remote installation of packs from the Marketplace
* Added mask toggles for Flash, Kid Flash, and Jay Garrick (Earth-90)
* Added new air "dive" mode to the Iron Man and Falcon suits
* Added extra camera shake upon boost takeoff to the Iron Man suits
* Added camera shake upon sprint takeoff to speedsters
* Added running animation to speedsters
* Added unique running sounds for all speedsters
* Added sounds for speedster slow-motion
* Added sounds for Reverse-Flash vibration
* Added sounds for Zoom (Concept) vibration
* Added sounds for Zoom flickering
* Added sounds for Savitar walking
* Added sounds for Shazam (DCEU) super-speed
* Added sounds for Iron Man sentry mode
* Added sounds for Iron Man barrel roll
* Added sounds for generic flight entity impacts
* Added sounds for generic flight block impacts
* Added sounds for generic shield disarming
* Added sounds for diving after web-swinging
* Updated sounds for Falcon flight
* Updated sounds for Falcon shield
* Updated sound for Iron Man superhero landing
* Updated sounds for Agent Liberty blade
* Updated sounds for Savitar blade
Changes:
* Overhauled Falcon's flight
* Sneak-middle-clicking a display stand in creative now copies its contents onto you
* Buffed Deathstroke's grenade ability
* Falcon can now use guns
* Super-speed now only increases your FOV when running
* Reduced the chance of mobs being able to hit players moving at super-speed
* Updated speedster skins
* Updated color of Reverse-Flash's eyes
* Updated color of Zoom (Concept)'s eyes
* Updated lunar block textures
Fixes:
* Fixed beams periodically causing JVM crashes
* Fixed server-side slow motion not working correctly on servers running Cauldron
* Fixed slow motion not working correctly alongside other tickrate-altering mods
* Fixed suit sounds getting mixed up for heropack suits
* Fixed hud elements causing concurrency issues when added late
* Fixed ground smash being able to move tile entities
* Fixed game freezing up for a split second when entering the heropack menu
* Fixed heropack icons getting loaded into memory multiple times
* Fixed super-speed step-down feature slowing you down
* Fixed utility belt HUD showing on top of gun ammo while using Deathstroke
* Fixed tachyon device & prototype glow not being visible on some graphics cards
* Fixed gravity wave sound cutting off early
* Fixed left arm moving too much while holding Chronos' Rifle and walking
* Fixed suit re-appearing on the user for a split-second after exiting with sentry mode
* Fixed mask close sound not playing when activating sentry mode with mask open
* Fixed "I Believe I Can Fly" achievement no longer triggering
* Fixed left-click-keybinds making neutral mobs aggressive
* Fixed left-click-keybinds breaking blocks in creative mode
HeroPacks:
* Added support for changing priority for item animations
* Added support for FSK animations on wings
* Added "barrelRoll" tag for the "fiskheroes:controlled_flight" modifier
* Added "diveSpeedRetention" tag for the "fiskheroes:controlled_flight" modifier
* Added "fiskheroes:moving" data variable to reliably check if the player is moving
* Added "disableMaskToggle" tag to suit alt entries in heropack.json
* Added new "LONG" data type
* Added new sound triggers for suits - EQUIP, UNEQUIP
* Added new sound triggers for "fiskheroes:super_speed" modifier - MOVE, SPRINT, STOP
* Added new sound triggers for "fiskheroes:sentry_mode" modifier - OPEN, CLOSE, EXIT, ENTER
* Added new sound triggers for "fiskheroes:controlled_flight" modifier - DIVE
* Sound event files can now separate the "condition" tag into "start" and "continue" sub-conditions
* Fixed JSDataManager being able to set illegal values for data vars
* Fixed "PackLoader is not defined" error
* Fixed sound event targets not working properly
* Fixed sound trigger overrides not respecting sound ranges
* Fixed "armor" tag on alts breaking subsequent tags
* Fixed STEP_HEIGHT attribute crashing when used on sentries
* Fixed suit attributes saving to NBT and becoming persistent
* Updated animation support to use FSK 2.5.0
* !!! Removed unused "fiskheroes:modifier.jetpack" sound effect

