Fishing Rod Compat

Brings Aquaculture-styled fishing rods and tackle accessories to Tide's fishing system .
Back to Files

fishing_rod_compat-1.2.2-forge-1.20.1

File namefishing_rod_compat-1.2.2.jar
Uploader
DxEVILDxEVIL
Uploaded
Nov 12, 2026
Downloads
32
Size
79.1 KB
Mod Loaders
Forge
File ID
9572109
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fishing-rod-compat-1677060:9572109")

Learn more about Curse Maven

What's new

1.2.2

Fixed

  • Fixed Tide bobbers that were stranded in the water and could not be reeled in. The active bobber is stored in Player.fishing, a single field shared by vanilla and every fishing mod, and Tide only links a bobber while that field is empty. When another mod or an auto-fishing tool cleared or replaced it while the bobber was still alive, the bobber became unreachable: the rod reeled in nothing, new casts produced unlinked bobbers, and only relogging recovered. A missing owner link on a live bobber is now restored, and a link that can no longer reach a live Tide hook is dropped before the rod decides to cast or reel in.
  • A foreign (non-Tide) hook sitting in Player.fishing no longer makes Tide's owner cleanup throw a ClassCastException, which could stop a bobber from ever being discarded.
  • The Stardew Fishing hook-link guard now restores the missing link instead of only skipping the reward lookup, so a catch is not silently lost for a tick.
  • Added fixes.tide_hook_link_recovery (default true) to turn the recovery off and restore Tide's original behaviour.

This mod has no additional files