Fishing Evolved
Fishing Evolved is a modern Minecraft 1.20.1 revival and expansion of the classic Fishing Made Better experience.
It rebuilds fishing into a deeper, more active system with customizable rods, bait, fish tracking, fish populations, and a hands-on reeling minigame. The goal is to make fishing feel like a real progression path instead of a passive wait-and-click loop.

Features
- Active reeling gameplay with line tension, distance, fish tugging, and failure states.
- Modular fishing rods with interchangeable reels, bobbers, hooks, and bait.
- Wood, iron, and diamond fishing rods with attachment durability.
- Water, lava, and void fishing through specialized bobbers and hook entities.
- Fish availability based on liquid, depth, altitude, biome, dimension, time, weather, light, rarity, and bait.
- Fish trackers for probing nearby fish populations and finding rare catches.
- Bait buckets for automatic rebaiting and bait boxes for helping local fish reproduce.
- Fish buckets, fish slices, fillet knives, and scaling knives for fish handling and processing.
- Configurable client HUD placement for the reeling overlay.
- Cross-loader support for Fabric and Forge on Minecraft 1.20.1.
Requirements
Fabric
- Minecraft 1.20.1
- Java 17
- Fabric Loader 0.16.9+
- Fabric API
Forge
- Minecraft 1.20.1
- Java 17
- Forge 47.2.30+
Optional Integration
- YetAnotherConfigLib 3.6.6+1.20.1 for the client config screen.
Credits
- TheAwesomeGem for the original Fishing Made Better mod.
- SeniorS for the 1.20.1 multiloader revival.
Support
Found a bug, balance issue, or compatibility problem? Open an issue on GitHub or join the Discord.