Tiered Auto Fishing blocks.
All 3 fishtraps now have custom loot tables as of 1.16. they can be replaced in a datapack with whatever loot table you want:
\datapacks\{datapackName}\data\fishtraps\loot_tables\traps\wooden_fish_trap.json
\datapacks\{datapackName}\data\fishtraps\loot_tables\traps\iron_fish_trap.json
\datapacks\{datapackName}\data\fishtraps\loot_tables\traps\diamond_fish_trap.json
link to my fishtrap skyblock datapack as an example
Fish Traps must be surrounded by water on all horizontal sides
Wooden Fish Trap: Reacts similar to a fishing pole with lure 1 - default loot table only catches fish
Iron Fish Trap: lure 2 - default loot table catches fish & junk
Diamond Fish Trap: lure 3 - default loot table catches fish & treasure
Fish Bait: item that the traps use to lure and catch fish. Without it, fish traps are significantly slower (configurable)
Config Options:
Thanks for the great mod! I would although really like to see the implementation of configurable fish bait durability because 400 uses for bait seems too OP imo.
Update for Fabric 1.16.5 plz?
Netherite Fish Traps?
can you make a 1.12.2 version plz :)
How can I make it compatible with AQUACULTURE 2 please .. !!
I have problems with my fish trap suddenly not working. I'm using 1.16 version now with 1.16. 3 but I also was using it for 1.14. The traps will be working perfectly and suddenly stop. The bait will not be used up but I will still remove it and try putting a fresh bait in and they still won't work for long time. Then all of a sudden they start working again ( they stop for several Minecraft days) first I thought it was because I got too far from them and they were getting disabled. However I was not going far enough to unload the chunk they were in. I also tried standing AFK next to them for a long time but that didn't reinitiate them. It's been a lot worse in 1.16 vs 1.14 and I have no idea what triggers them to stop and triggers them to restart. I use all Iron traps with water around all sides and I never make changes around them when they stop working . Any suggestions?
when the update for 1.16.4 will come out?
In reply to pickacraft210:
its works fine for mine?
In reply to ichigo1o34:
Same here. It's working for me.
In reply to pickacraft210:
or 1.16.5 ?
How does one create the fish bait? Nothing comes up in the standard recipe tables, and it's also missing the recipes to create the traps themselves.
I see the images here under images, yes. But they do not come up In the game. - For Clarity
In reply to AndreaOfTheBirbs: many mods will not 'come up in the game' because it's easier to make mods without a 'trigger' to make them 'come up' because JEI is expected to be installed - ie. to have mods working well you'd install:
(1) Forge or Fabric (they're the 2 main 'mod loaders' nowadays, maybe Rift too)
(2) JEI
(3) OptiFine [optional - improves graphics, video speeds & increases view distances]
In reply to AndreaOfTheBirbs:
also would like to know this?
In reply to AndreaOfTheBirbs:
In reply to AndreaOfTheBirbs:
i figured it out its raw fish and iron ingots
In reply to AndreaOfTheBirbs: it seems that neither of you have 'Just Enough Items (JEI)' installed [<--LINK]. Modders expect this mod to be installed.
is there a fabric version for 1.16.4? didn't find it in files (fishtraps-1.16.1-0.1.0 doesn't work)
In reply to Amaldiirn:- for a list of Fabric mods maybe try https://gist.github.com/John-Paul-R/6819feb2f2f794df06ae678878cddaf3
My 1st mc experience was with the Fabric mod loader so I was very surprised when I did not find this mod's Fabric version (ie. fishtraps-fabric-1.0.7.jar for 1.15.2) on the list - however, it's GitHub so I expect that anyone can edit the list with a GitHub 'know how.'
how to configure it?
In reply to btomep2:
Edit file: .minecraft\config\fishTrap.json