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First Person Model Compat

Fix First-Person Model mod issues when using mods like Better Combat, Curios, accessories, and more!
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fpm_x_compat-fabric-1.2.0

File namefpm_x_compat-fabric-1.2.0+1.21.1.jar
Uploader
kaokodkaokod
Uploaded
Jul 8, 2026
Downloads
25
Size
149.1 KB
Mod Loaders
Fabric
File ID
8390626
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:first-person-model-compat-1596300:8390626"

Learn more about Curse Maven

What's new

1.2.0

  • Punchy Compatibility: Added optional integration for Punchy on Fabric and NeoForge.
  • First Person Model Priority: When Punchy is disabled, its FPM activation handler no longer blocks First Person Model body rendering.
  • Animation State Restoration: Restores Better Combat and Spell Engine first-person animation state after Punchy is disabled, preventing Punchy's already-registered hooks from keeping external animation mods suppressed.
  • FPM Hide Angle Support: When Punchy's FPM hide angle is set to never, Punchy is virtually disabled through its isModEnabled boolean while in first person, letting FPM and Better Combat animation handling keep priority.
  • Mixin Safety: Punchy mixins are gated through CompatibilityRegistry, use optional @Pseudo targets with remap = false, and avoid fragile Minecraft descriptors in injection annotations.

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