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Firework Cooldown

Gives firework rockets a cooldown after using them to boost an elytra

File Details

1.3

  • R
  • May 14, 2025
  • 25.65 KB
  • 5.5K
  • 1.20.1
  • Forge

File Name

firework_cooldown-1.3-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:firework-cooldown-1202601:6530113")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The Update that actually made the mod work

  • Fixed Cooldown not triggering when fireworks were in offhand and the mainhand was empty
  • Disabled all Items that broke the firework cooldown while flying with an Elytra
  • Fixed the mod sometimes not checking if the player was flying
  • Improved description for the gamerule

Known Issues

In some very rare cases (and only if the world lags during them) the cooldown logic might break. I will try to improve this in the feature, but it shouldn't happen often in a regular playthrough. If it does anyway, reloading the world will fix it.

Huge thanks to everyone that reported these bugs to me as I probably wouldn't have noticed them without you!