Description
Finery
Forty wearables for Fabric — capes, wings, hats, horns and necklaces — built as real 3D models, each with a small perk attached.
This is a beta. If something clips, floats or refuses to render, tell me and it gets fixed.

Why it's different
Most cosmetic mods paint a texture on your back. Finery builds geometry. Capes sway with a cloth sim, wings fold and drift when you stand still, and every hat, horn and necklace can be nudged until it fits your own skin.

What's inside
- 12 mantles on the cape slot. Four are crafts; the rest turn up in village, shipwreck, pyramid, mansion, stronghold, trial chamber, nether fortress, Ancient City and End City loot.
- 12 headwear pieces for the hat and face slots — wizard hat, bandanna, eye patch, crown, dragon/ram/demon/imp horns, four eyewraps.
- 12 neckwear pieces for the necklace slot — scarves, shawls, collars, amulets, torcs, lockets.
- 4 legendary wings on the back slot — Devil, Dragon, Angel and Butterfly, with layered feathers, an idle flutter and a fore/aft sway. Cape and wings can't be worn together.

Every piece also does something small: fire resistance, night vision, a couple of extra hearts, luck, slow falling. Enough to matter, not enough to replace your gear. Rarity-colored tooltips say what a piece does and where to find it.

Fitting
Press K (rebindable) to open Cosmetic Adjust, then move worn headwear, neckwear or wings up, down, left, right, in or out until it sits right. Saved per item, and it survives a restart.

Versions
Separate jars for 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.10 and 1.21.11 — install the one that matches your game exactly. You need Fabric API and Accessories, plus owo-lib on 1.21.3 and 1.21.4.
On 1.21.11 Accessories has no official build yet, so use the community Fabric port of Accessories 1.4.3 with owo-lib 0.13.0.

Credits
Cloth behaviour takes cues from WaveyCapes by tr7zw (MIT). Accessories and owo-lib by WispForest. MIT licensed.


