An updated version for Blits49's Feruchemy mod with an upgrade to his Curios compatibilty . All credits for the original mod go to him.
ORIGINAL DESCRIPTION
This mod follows (as close as reasonable to) the Book Series "Mistborn", by Brandon Sanderson, and its Magic System called "Feruchemy"
Notes: Allomancy By legobmw99 needed. Can be found here.
List of Metals--Listed by Metal--Attribute--Tap Effects or Storing Effects
1. Iron--Weight--Slow+Resist or FeatherFall
2. Steel--Speed--Speed Boost or Slowness
3. Tin--Sight--NightVision or Blindness
4. Pewter--Strength--Haste/Strength or Weakness/Mining Fatigue
5. Zinc--Mental Speed--Earn More/Less Experience orbs when Tapping/Storing respectively
6. Brass--Warmth--Melt Snow+Ice/Makes all attacks have Fire Aspect or Fire Resistance.
7. Copper--Memories--Stores Experience or Retrieved Stored Experience
8. Bronze--Wakefulness--Reset Phantom Timer/Switch Day to night or Night to Day or Spawn Phantoms within ~30 of storage(Must store the whole time)
9. Aluminum--Identity--(See Below)
10. Duralumin--Connection--Hero of the Village or Bad Omen
11. Chromium--Luck--Good or Bad Luck
12. Nicrosil--Pure Power--Store here at a reduced rate ANY attribute, then can be used later for ANY attribute before losing charges in other Tapped metals
13. Gold--Health--Regeneration/Instant Health or Health Drains/s
14. Electrum--Determination--Gain bonus Hearts or STOP Regenerating.
15. Cadmium--Breath--Respiration/WaterBreathing or Air Bar when not swimming
16. Bendalloy--Nutrition--Gives Saturation(Restores hunger bar) or Drains hunger bar.
To Start:
Make a metalmind by putting eight(8) Iron ingots in a square(like a chest). Then hold Metal_Flakes of the metal you want in your off hand, and hold your metalmind in your main hand. Right-click to add the metal flakes to the metalmind. Each Flake increases the maximum storage by 10 (configurable) of that specific metal only.
Open the GUI by pressing "N" (Default). Right-click to start storing attributes, and Left-Click to Use them! You can tap multiple times on metals to gain better effects, too!
Aluminum and FID: Storing in a metalmind "Keys" it to you, so that only you can tap the power stored within. But if you Store Aluminum first, the metalmind remains "unkeyed", allowing any Feruchemist to Tap is Resouces (good for Co-ops!) (Note this makes the metalmind unable to be keyed, even if all charges are removed)
Nicrosil is Pure power. If you Store here first, any charges gained by Storing other metals gets stored here, albeit at a reduced rate. But if you Tap here first, charges will be consumed here Before they are consumed by other metals.
The original project was made open source so i take it that means permission to update it. I've tried reaching out to the mod author but got no response in multiple ways i tried contacting

