Federation Of Kaos: Augment Protocol 1.5.0
Curse Maven Snippet
What's new
Federation Of Kaos: Augment Protocol 1.5.0
Everything since 1.4.2. Network protocol 34 → 35: every player needs this jar. First server config file (fok_augment_protocol-server.toml).
Arrow Chain swings
- The rope is as long as the shot. Fire at a block and the line is fixed at that length, not the tier's range. Inside it you move freely; on it you are held, and running off a ledge swings you on an arc under your own momentum like a weight on a rope.
- No steering in the air. While a line is out and you are off the ground, WASD does nothing: only the rope, gravity, jump and sneak move you. The rope physics run on your own client, so they never lag behind the server.
- Rope elevator. Hold jump to reel in (1 block per tick) and release to hang at that height; hold sneak to lower yourself out to the tier's range. Reel all the way in to latch onto the block (a ceiling shot now hangs you under it, not inside it); sneak lowers you off again.
- Detach and launch. The active key shoots when idle and detaches from any phase. Detach mid-reel to keep the reel speed and glide for a second.
- Server config.
arrowChainReelSpeed(default 1.0 blocks per tick) andarrowChainGlideSeconds(default 1.0; 0 disables) inserverconfig/fok_augment_protocol-server.toml, sent to every client on login. - On a line, jump no longer fires the Double Jump or lights the jetpack, and hanging still no longer gets you kicked for flying.
Augment Bench
- New Augment Bench block (3 iron, 2 glass, 1 redstone, 2 copper). Right-click to browse every augment, charge, ammo and recall-pad recipe (searchable) and craft from your inventory; sibling-mod augment recipes appear automatically. Pickaxe-mineable, drops itself; the Augment guide gains a bench page.
Combat
- Plasma ambush. Plasma bolts deal ×2 and Plasma Blade hits ×2.5 on an infected that has not noticed you (Outbreak Protocol stealth).
HUD and text
- The Tactical HUD projectile ring and the Hostile Radar, Hunter radar and Ore Scanner radar each draw in one batch instead of hundreds of draw calls per frame.
- The Ore Scanner radar sits above the taller status-bar stack instead of over the second row of hearts.
- Dash, Parachute and Instant Heal descriptions name the real active-slot keys (I, J, K; L in the flex slot).
This mod has no additional files

