Version 1.0
Curse Maven Snippet
What's new
## Feasts Of The Fallout: Iodized & Enriched 1.0.0
Initial NeoForge 1.21.1 port of Feasts Of The Fallout: Iodized by forestwastakenn.
### Ported from 1.20.1 Forge to 1.21.1 NeoForge
- All 80+ creatures, 34 blocks, 200+ food items, crops, tools, armor, and GUIs ported
- Bottlecap + pre-war dollar currency system
- Agriculture unit vending machine
- Pack-animal backpack logistics (Brahmin, Bighorner, etc. deployers)
### New Features Added in the Port
- **Natural spawning system:** all creatures spawn in vanilla biomes ecologically
- **In-game config screen:** toggle natural spawning and hostility from the Mods menu
- **Canonical hostile AI:** deathclaws, yao guai, cazadors, etc. attack on sight
- **Damage scaling:** boss-tier mobs hit for 18-25, pests for 2-4
- **Population control:** hard caps, periodic purge, idle despawn (no item lag)
### Notes
- Both natural spawning and hostility are **OFF by default**
- Enable them via the Config button in the Mods menu
- Requires NeoForge 1.21.1
- JEI optional for recipe browsing
This mod has no additional files

