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Fear of Sound

A Forge mod that makes mobs react in fear to nearby sounds, using custom AI to detect, pathfind, and flee from sound sources dynamically.

File Details

Fear of Sound 2.0.8

  • R
  • Oct 13, 2025
  • 264.73 KB
  • 1.2K
  • 1.20.1
  • Forge

File Name

fear_of_sound-2.0.8.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fear-of-sound-1281049:7101662")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v2.0.8 Changelog:

  • Advanced Fear Overrides: new config list Advanced Fear Overrides.fearofsoundadvance to conditionally gate fear by entity, NBT, and sound.
  • Predicate support: health<=X, health>=X, health<X, health>X, health_pct<=p.
  • SA and non-SA integration: gating enforced in both paths before reacting to sounds.
  • Auto attach FearGoal: attach on spawn or via periodic scan when an entity is covered by advanced rules (even if not in affectedEntities).
  • Config auto-updater: adds the new key with example entries.
  • Fix: resolved lambda capture issue in comparator handling.

Examples:

  • low_health_any;*;health_pct<=0.30;*
  • zombie_low_hp_tacz;minecraft:zombie;health_pct<0.30;tacz:gun