File Details
4dmc-0.3.3alpha1-mc1.21.10.jar
- B
- Dec 28, 2025
- 1.17 MB
- 18
- 1.21.10
- Fabric
File Name
4dmc-0.3.3alpha1.jar
Supported Versions
- 1.21.10
Curse Maven Snippet
Changelog v0.3.2 to v0.3.3
Features
- All land and air entities can use 4D pathfinding
- Villagers (and other entities that use their brains) can sense and remember Points of Interest (beds, workstations, etc.) across multiple slices
- Mobs will do the following goals across slices:
- Target other mobs (e.g zombies attacking players)
- Wander
- Mate (e.g livestock)
- Be tempted (e.g by a player holding wheat)
- Follow parents
- Pollinate flowers
- Mobs, when trying to check line of sight, will do so across slices
- This is currently done in a rudimentary way, the mob's eyes are projected into the other slices and then the raycast occurs
- Mobs are now rendered up to three slices away
- Holding shift while stepping will prevent the player from falling
- Added a new stat: W Step Count
- When holding PlaceW + (direction), an outline of the targeted block is shown
Bug Fixes
- Stepping while sprinting or swimming no longer excessively consumes hunger
- It now has a similar amount of consumption to sprint jumping
- Fixed an issue with distance calculation away from the origin
- Fixed crashes regarding intersections between 3D and 4D Boxes

