fastsounds-0.2.jar
Curse Maven Snippet
What's new
- Add distance culling: Culls audios that are far away. I mean far.
- Cooldown for ambient and weather sounds to prevent spam & duplication.
- Extremely low volume audios are also culled now.
- Mod stops working when the game is paused so it doesn't do unnecessary stuff.
- Sound de-duplication on the same tick: hard-cap dupes of the same sound per tick (like max 3 block break sounds per tick).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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