Optimizes some laggy aspects of minecraft's sound engine. This will provide really minor performance improvements but its completely free boost so I do not see a reason to not include it.
Currently in early-development stages. I am quite busy with irl stuff.
Features
- Sound Culling
- Smart Prioritization
- Sound Limit
- Distance culling
- Cooldown for ambient and weather sounds to prevent spam & duplication.
- Extremely low volume audio culling
- Sound de-duplication
Changes from the original:
Ported to NeoForge 1.21.1
Credits: All credits go to Misanthropy
Original Project: Fast Sounds
License: GNU Lesser General Public License v3.0 (LGPL-3.0)

