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Fast Creeper

Adds customizable, extremely fast creepers with configurable explosion modes (normal, charged, or End Crystal-level) via gamerules.
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fastcreepermod-0.2.0.jar

File namefastcreepermod-0.2.0.jar
Uploader
krish_08krish_08
Uploaded
Aug 10, 2025
Downloads
18
Size
71.0 KB
Mod Loaders
Fabric
File ID
6871984
Type
R
Release
Supported game versions
  • 1.21.8

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fast-creeper-1324666:6871984"

Learn more aboutΒ Curse Maven

What's new

πŸ“œ Changelog – Fast Creeper Mod v1.0.0

✨ Initial Release Features

  • fastRandomCreeper gamerule (default: true)
    • Creepers move fast (0.45 speed), have 60 HP, and a short fuse (5 ticks).
    • 30% chance to spawn charged by default.
  • fastRandomCreeperCharged gamerule
    • All creepers spawn charged (πŸ’₯ double explosion radius).
  • fastRandomCreeperEndCrystal gamerule
    • All creepers explode with End Crystal-level power (~radius 6).
  • Creeper explosions destroy blocks (using TNT as source type).

🌊 Wave Spawning

  • Creepers spawn automatically in waves every 0.5 seconds around players.
  • Wave size increases over time for greater chaos.

πŸŽ† Visual & Audio Effects

  • Normal mode: Default creeper primed sound + explosion particles.
  • Charged mode: Electric spark particles + thunder sound.
  • End Crystal mode: End rod particles + crystal-like explosion sound.

πŸ›‘ Gameplay Tweaks

  • Creepers target nearest survival players and back off if player is in Creative.
  • Close proximity triggers instant fuse for surprise attacks.

πŸ›  Technical Changes

  • Used mixin accessor to set creepers as charged via DataTracker (robust and future-proof).
  • Compatible with Fabric Loader 1.21.8.
  • Fully configurable via /gamerule commands.

⚠ Warning:
High spawn rates and powerful explosions can quickly cause massive world destruction β€” handle with care!

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