Farmer's Future Delight

A configurable 1.12.2 backport foundation with modern content, mobs, and an extended-height Caves & Cliffs world type.
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farmers-future-delight-1.2.4.jar

File namefarmers-future-delight-1.2.4.jar
Uploader
xy177xy177
Uploaded
Aug 25, 2026
Downloads
63
Size
17.9 MB
Mod Loaders
Forge
File ID
8728170
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:farmers-future-delight-1637097:8728170")

Learn more about Curse Maven

What's new

1.2.4

Added

  • Added configurable powder snow mob transformation rules.
  • Added configurable powder snow immunity rules.
  • Added configurable additional damage rules for mobs inside powder snow.
  • Added a configurable list of boots that allow entities to walk on powder snow without getting stuck.
  • Added Campfire compatibility for pacifying bee nests and bee hives with lit campfires and braziers.

Fixed

Height, Crashes and Stability

  • Fixed crashes caused by negative-height section indexing in Realistic Block Physics and Realistic Physics.
  • Fixed crashes caused by mixed fluidlogged states in Fluidlogged API.
  • Fixed natural mob spawning below Y=0 when OptiFine is installed.
  • Fixed extended-height rendering compatibility with Pintonium and Celeritas.
  • Fixed negative-height collision failures when StellarCore and ThaumicForever are installed together.
  • Fixed mobs falling through blocks below Y=0.
  • Fixed ground mobs incorrectly pathfinding, rounding Y coordinates, or attempting to jump onto invisible blocks below Y=0.
  • Fixed Cleanroom, CleanMix and Alfheim loading-order and Mixin compatibility issues.
  • Fixed Fluidlogged API compatibility for static-liquid build-height checks.

World Generation

  • Fixed dimension-specific biomes from mods such as Twilight Forest appearing in the Caves & Cliffs overworld.
  • Fixed Better Mineshafts structures being cut off at Y=0.
  • Fixed Deadly World generation, floor features and ore veins in negative-height areas.
  • Improved Nether fungi, Nether vegetation and Nether vine generation behavior.
  • Improved Lush Caves vine support checks and large dripleaf cross-chunk generation.
  • Optimized Nether fungi forest lighting generation.
  • Improved compatibility between Nether fungi forest lighting and Alfheim's deferred lighting system.

Deepslate Redstone Ore and Negative-Height Behavior

  • Fixed lit deepslate redstone ore not emitting light.
  • Lit deepslate redstone ore now emits light level 9.
  • Improved deepslate redstone ore lighting, particles, trampling and interaction behavior.
  • Fixed mobs attempting to jump toward invisible blocks below Y=0.

Waterlogged Blocks, Shaders and Rendering

  • Fixed compatibility between waterlogged blocks, Fluidlogged API, OptiFine shaders and Aqua Acrobatics.
  • Fixed water surface and leaf-edge rendering issues on waterlogged large dripleaves.
  • Fixed waterlogged block rendering anomalies when viewed from different directions.
  • Fixed incorrect powder snow particles after powder snow is destroyed or extinguishes fire.
  • Fixed incorrect visible-section calculations when looking down from high elevations in extended-height worlds.
  • Fixed the held-item size and orientation of hanging roots.
  • Fixed cave vine attachment-face detection.
  • Fixed spore blossom particle counts and particle-setting compatibility.
  • Fixed candle particle scale, render distance and particle-setting behavior.

Automatic Avoidance and Registration

  • Improved automatic avoidance to evaluate blocks and items individually.
  • Fixed incomplete avoidance for copper blocks, amethyst items and different oxidation stages of copper blocks.
  • Fixed items remaining visible in the Creative inventory after their registrations were avoided.
  • Fixed mismatches between avoided item registrations, replacement items and external mod item mappings.
  • Fixed generation-time replacement of Farmer's Future Delight blocks with corresponding external mod blocks.
  • Fixed stacking behavior for candles, turtle eggs and sea pickles so that additional blocks can be placed by targeting the block below.

Bees

  • Improved parsing, display and application of configurable additional bee pollination targets.
  • Fixed bee behavior related to Creative and Spectator mode players.
  • Improved bee nest and beehive honey-level synchronization and persistence.

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