File Details
Farmer's Delight 0.3 - 1.16.3+
- B
- Jan 18, 2021
- 1.10 MB
- 5.6K
- 1.16.5+2
- Forge
File Name
FarmersDelight-1.16.3-0.3.0.jar
Supported Versions
- 1.16.5
- 1.16.4
- 1.16.3
Curse Maven Snippet
0.3.0 - A Glorious Feast!
- Added Feasts!
- Feasts are very large meals, made to be placed down as a block and shared with friends, or just to decorate a dinner table!
- Once placed, use a Bowl against it to take a serving. Feasts contain 4 servings by default. It can be mined back if no servings were taken;
- New Feasts:
- Roast Chicken
- Existing meals turned into Feasts:
- Stuffed Pumpkin
- Honey Glazed Ham
- Added blocks:
- Straw Bale
- Bag of Rice
- Storage Crates for vanilla crops: Carrot, Potato and Beetroot
- These specific blocks can be disabled in the configs, in order to prevent recipe overlaps with Quark and Thermal Cultivation;
- Added foods:
- Bacon: The half-portion of a Porkchop!
- Bacon Sandwich;
- Usable in all Porkchop-related recipes;
- Ham: Porkchop's older sibling!
- Slay Pigs or Hoglins with a Knife for a chance of scavenging a Ham piece or two;
- Ham can only be smoked, and it takes a little longer than usual;
- Gives 1 Bone and 2 Porkchops when cut, allowing for a Peaceful source of bones.
- Fruit Salad: Gently fulfilling, but grants Regeneration for a few seconds;
- Melon Popsicle: When eaten, grants a very short burst of Fire Resistance in a pinch;
- Updated the Cutting Board:
- Recipes can now specify a ToolType for axes, pickaxes and shovels instead of imaginary forge tags!
- This should broaden cutting compatibility with every single modded tool under the sun, as far as we tested. (thank you, ConductiveFoam!)
- Updated some meals and foods:
- Steak and Potatoes and Grilled Salmon are now crafted, instead of cooked, since their ingredients are already cooked;
- General hunger/saturation/effect tweaks here and there.
- Updated Knives:
- Knives can now slice a Cake on right-click;
- Knives can now carve pumpkins like Shears;
- Updated Mushroom Colonies:
- They can now be sheared whole at their highest age (5 caps), and planted back in any surface a Mushroom can be planted in;
- They only grow more caps if planted in Rich Soil under sufficient darkness;
- Shears can now clip colonies one cap at a time, allowing for decorative uses of middle stages;
- Updated Organic Compost and Rich Soil:
- Brand new improved textures for both blocks!
- Compost should now be more distinguishable from Rich Soil at later stages;
- Rich Soil has a new look, more earthy and less slimy.
- Rich Soil now checks the tag `farmersdelight:unaffected_by_rich_soil` for blocks that shouldn't receive growth boosts;
- Both blocks can now sustain Mushrooms at any light level;
- Organic Compost now checks every adjacent block for activation, encouraging clumping;
- JEI integration explaining how Decomposition works (thank you, ConductiveFoam!)
- Update Wild Crops:
- They can once again be bone-mealed to obtain more wild crops;
- When bone meal is used, they proliferate in a small area, up to 10 units, similar to Mushrooms;
- Wild Rice duplicates as an item drop, similar to Tall Flowers;
- Fixes:
- Recipe types no longer registered twice on load;
- Common setup for dispenser behaviors and compostables is properly enqueued to avoid race conditions;
- Wild Crops will now respect world-gen configs again;
- Rich Soil can now receive bamboo and grow saplings again (thank you, Jozufozu!)
- Minor graphics improvements;
- Minor data improvements.