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Farmer NPC

Adds customizable Farmer NPCs that wander, follow players, and automatically farm, harvest, replant crops, and deposit excess loot into nearby barrels.
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Update 1.1.1

Update 1.1.1

Hired.

Hired.

Description

✨ Features

  • Wandering & Following: Unhired farmers spawn naturally and wander near players. Right-clicking an unhired farmer while holding a sword declines their hiring offer and puts them into follow mode (staying nearby, wandering around you, and looking at you while prompting to be hired).
  • Hiring & Firing System:
    • Hire a farmer using 16 Emeralds for your active session.
    • Terminating a contract (farmer death) despawns the farmer with custom sound and particle effects.
  • Automated Farming Cycle: Hired farmers automatically harvest mature crops, replant appropriate seeds, and use bone meal to accelerate crop growth.
  • Crop Specificity: Easily assign specific crops (wheat, carrots, potatoes, beetroots, melons, pumpkins, sugar cane, nether wart, sweet berries) by right-clicking a hired farmer with any valid farming item or seed.
  • Container Storage: Farmers automatically search for nearby barrels to offload excess harvested crops (keeps a maximum stack of 32 for planting).

🛠️ How to Use

  • /farmer start – Begins the farmer natural spawner loop.
  • /farmer stop – Stops all farmer tasks and despawns active unhired bots.

📌 Requirements

  • Carpet Mod: Required for processing /player bot entities.

The Farmer NPC Team

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