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Farlands of Pain

Scales mobs with configurable formulas based on distance, depth, world age, and player state.

Farlands of Pain

Farlands of Pain is a NeoForge mod that makes non-player mobs scale with world position, depth, nearby player level, entity health, world age, and other configurable variables.

It is built for worlds where danger should increase as players travel farther, go deeper, survive longer, or tune the scaling rules themselves.

Features

  • Scales non-player living entities with configurable formulas.
  • Can increase mob max health, movement speed, knockback resistance, damage, dropped XP, and bonus loot rolls.
  • Supports formula variables for coordinates, distance from spawn, vertical depth, nearest player level, nearby mob count, world day, moon phase, difficulty, and more.
  • Adds /pain-o-meter, a command that toggles a small client overlay showing current scaling values.
  • Uses NeoForge ModConfigSpec, so the config can be edited in-game when Configured is installed.

Configuration

Config file:

config/farlandsofpain-common.toml

Main formula options:

  • formulas.healthFormula
  • formulas.damageFormula
  • formulas.lootFormula
  • formulas.xpFormula
  • formulas.speedFormula
  • formulas.knockbackFormula

The mod also includes safety limits for maximum health, damage, speed, knockback resistance, XP, and extra loot rolls, so extreme formulas can be capped.

Compatibility

  • Minecraft: 1.21.1
  • Loader: NeoForge 21.1.228+
  • Java: 21
  • Side: Client and server
  • Optional: Configured for in-game config editing

Gameplay scaling is applied server-side. Config values needed by the Pain-O-Meter overlay are synced to clients.

The Farlands of Pain Team

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