Farland Chronicles 1.18.2 V0.04
Curse Maven Snippet
What's new
Fixed Forge Golem Defence Phase not being cancelled out by stuns
When Attacking a forge golem with a mace in defence phase, chance to stun is rolled twice (Crushing enchant only applies to the first roll)
Added Boss Warp Runestone which will teleport naturally spawning bosses that are not in combat to you (bosses are considered in combat for 6s after attacking something or 2 minutes after being attacked)
Fixed Martial Skill chance to parry being 10% lower at all ranks than it should (now correctly has a 10% x level chance to passively parry attacks)
This mod has no additional files

