fantasy-weapons-2.1.0.jar
Curse Maven Snippet
What's new
v2.1.0《烽火王座》DLC
-新增多人副本「烽火王座」:挑戰新王與禁軍、月神院、狐冠士三大軍團,包含動態增援、軍團長戰、孤王決戰、多人難度調整與極限模式
-新增三軍戰旗與「斷王之冠」永久紀念展示物,可記錄首次通關日期、挑戰人數與參戰隊員
-新增後日談區域「烽火既熄」,可在戰後王庭再次與新王及三名軍團長相見,解鎖王印商店、特殊互動與依玩家持有物品觸發的專屬對話
**多人模式與效能優化**
-重構多人狀態同步、跨維度資料恢復、場次清理與技能封包流程,改善專用伺服器與多人連線穩定性
-第一輪全專效能優化,降低高頻實體搜尋、軍團目標評估、Boss尋路、HUD查詢、重複判定與視覺封包成本
**其他**
-新增概念解構系統,可以使用重複的傳奇物品強化能力
-新增登神光環,母親果位現在有專屬的獨特特效
-新增了武器烈日、祭月與靈狐
-新增套裝王國鐵衛
-重構了新王套裝的軍團系統並加入獨特技能
-重作了傳奇武器閃光暗影˙天界裂隙
-重作了地脈的囚徒在敘事性上的相關演出
-重作了天譴降的技能與特效
-重作了戰利品代幣的抽卡系統
-重作了稱號系統,現在玩家可以在萬象森羅自由選擇裝備的稱號與查看進度
-重構了閃金衝鋒的特效
-重構了應劫連擊形式與特效
-應劫左鍵連擊第四擊現在會刷新目標身上的落昭星疲勞時間
-新增大型騎戰技能「鐵騎開疆」
-新增大型騎戰技能「流星墜火」
-首次擊敗凋零怪時,王冠掉落率提升為100%;後續恢復正常掉落率
-所有傳奇物品的總出貨率提高1個百分點
**修正與調整**
-修復技能滌罪的演出不同步的問題
-修復天帝殞落、超光的特殊箭矢無法穿透牆壁的BUG
-天帝殞落的真實傷害現在可以正確的擊穿原版與本模組的各種傷害減免來源
-修復玩家離開烽火王座時,可能返回錯誤維度、世界出生點或錯誤座標的問題
-修復玩家從烽火王座返回後,經驗值可能暫時顯示為0的問題
-修復星光套裝與登神裝備在跨維度後可能失去狀態效果或飛行能力的問題
-修復極限模式可能錯誤替換烽火王座軍團長、士兵及遠征軍固定裝備的問題
-修復副本結束後,延遲雷擊、流星、爆炸、DOT、增援與技能時間軸可能殘留至下一場戰鬥的問題
-修復連鎖滌罪在副本結束後仍可能保存並於再次進場時集中落雷的問題
-修復往生的忘川契錯誤計入烽火王座Boss軍團單位的問題
-修復跨維度後部分裝備衍生狀態未正確重建的問題
特別感謝
感謝玩家Chuan_819在測試階段的鼎力協助
感謝玩家polar_.bear在開發過程的情感支持
v2.1.0 — Ember Throne DLC
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Added the new multiplayer dungeon Ember Throne. Challenge the New King and the three armies of the Imperial Guard, Moon Court, and Fox Guard across dynamic reinforcement waves, commander battles, the final Lone King phase, multiplayer difficulty scaling, and Hardcore Mode.
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Added the three army Victory Banners and the permanent Crown of the Broken King commemorative display. These trophies record the date of the first clear, party size, and participating players.
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Added the postgame area When the Embers Fade, allowing players to revisit the throne court and meet the New King and the three commanders after the battle. This area includes the Ember Throne Seal exchange, special interactions, and unique dialogue based on the items carried or equipped by the player.
Multiplayer and Performance Optimizations
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Reworked multiplayer state synchronization, cross-dimensional data restoration, encounter cleanup, and skill packet handling to improve dedicated-server and multiplayer stability.
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Completed the first full-project performance optimization pass, reducing the cost of high-frequency entity searches, legion target evaluation, boss pathfinding, HUD queries, repeated calculations, and visual-effect networking.
Other Additions and Reworks
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Added the Concept Deconstruction system. Duplicate Legendary items can now be used to strengthen their abilities.
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Added new Godform halo effects. The Mother title now has its own unique visual effect.
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Added the new weapons Blazing Sun, Moon Rite, and Spirit Fox.
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Added the Kingdom Iron Guard armor set.
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Reworked the legion system of the New King armor set and added unique legion abilities.
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Reworked the Legendary weapon Flashshadow · Celestial Rift.
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Reworked the narrative presentation and related effects of Prisoner of the Leyline.
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Reworked the abilities and visual effects of Judgmentfall · Wrath Recast.
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Reworked the Loot Token summoning system.
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Reworked the title system. Players can now freely equip unlocked titles and view their progress through The Codex of All Things.
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Reworked the visual effects of Golden Rush.
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Reworked Ying Jie’s basic combo structure and visual effects.
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The fourth hit of Ying Jie’s left-click combo now refreshes the duration of Falling Radiant Star Fatigue on the target.
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Added the large-scale mounted combat skill Iron Cavalry.
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Added the large-scale mounted combat skill Meteor Fall.
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The first defeat of the Wither now guarantees a Crown of the Forgotten King. Subsequent defeats use the normal drop rate.
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Increased the total appearance rate of Legendary items by 1 percentage point.
Fixes and Adjustments
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Fixed an issue that caused the visual sequence of Purge of Sins to become desynchronized.
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Fixed a bug that prevented the special arrows of The Empyrean’s Fall and Superluminal from passing through walls.
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The true damage of The Empyrean’s Fall can now correctly bypass damage-reduction effects from both vanilla Minecraft and this mod.
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Fixed an issue where players leaving the Ember Throne could be returned to the wrong dimension, the world spawn point, or an incorrect position.
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Fixed an issue where a player’s experience level could temporarily display as zero after returning from the Ember Throne.
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Fixed an issue where the Starlight set and Ascension equipment could lose status effects or flight abilities after changing dimensions.
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Fixed an issue where Hardcore Mode could incorrectly replace the fixed equipment of Ember Throne commanders, soldiers, and expeditionary allies.
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Fixed an issue where delayed lightning strikes, meteors, explosions, damage-over-time effects, reinforcement tasks, and skill timelines could persist after an encounter ended and carry over into the next battle.
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Fixed an issue where an active Chain Purge of Sins sequence could remain stored after leaving the dungeon and release all accumulated lightning strikes upon entering again.
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Fixed an issue where Ember Throne boss-army units incorrectly counted toward Deliverance’s Pact of the Still River.
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Fixed additional cases where equipment-derived abilities were not correctly restored after cross-dimensional travel.
Special Thanks
Special thanks to Chuan_819 for their invaluable assistance throughout the testing process.
Special thanks to polar_.bear for their emotional support throughout development.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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