File Details
FallingTreesByLukeMCPE-1.2.jar
- R
- Mar 31, 2026
- 14.64 KB
- 134
- 1.12.2
- Forge
File Name
FallingTreesByLukeMCPE-1.2.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Falling Trees v1.2 — The "Stability & Growth" Update (1.12.2)
Performance & Core Engine Refactor
-
Zero-Leak Memory Management: Migrated all internal data tracking to
WeakHashMap. Your RAM will thank you—data for unloaded worlds and players is now automatically garbage-collected. -
Thread-Safe Destruction: Implemented
CopyOnWriteArrayListfor block queues. Say goodbye to those annoyingConcurrentModificationExceptioncrashes when the server and client tried to talk at the same time. -
Proper Sided-Proxy Architecture: Fully decoupled Client and Server logic. This build is now 100% Dedicated Server safe. No more "Client class not found" crashes on startup!
Mod Compatibility & New Mechanics
-
Pam’s HarvestCraft Integration: Your favorite fruit trees are now fully supported! Fruits, nuts, and spices (cinnamon, etc.) are recognized as part of the canopy. They won’t hang in the air anymore—they’ll drop naturally with the leaves.
-
Optimized Tree-Search Algorithm: Rewrote the Breadth-First Search (BFS) logic. It's faster, smarter, and won't accidentally "eat" your wooden house if it's built too close to the forest.
-
Dynamic Stick Drops: Added a configurable chance for sticks to drop from decaying leaves. Nature is finally rewarding your hard work!
Visual Polish
-
Fluid Leaf Particles: Updated
LeafParticlewith a smooth alpha-fade effect. Leaves now drift and vanish gracefully instead of just popping out of existence. -
Stable HUD: The destruction progress bar is now more responsive and synced in single-player sessions.
Dev Note:
This is the definitive "Legacy" edition for 1.12.2. With the architecture now stabilized, the foundation is set for the upcoming 1.20.1 port, which will utilize modern Minecraft Tags and Data-Driven mechanics.

