Faktocraft

A modern successor of IndustrialCraft 2, BuildCraft and Logistics Pipes, brought together into a single mod: electrical machines, power grids, item and fluid pipes, and logistics.
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main.png

wind generator.png

wind generator.png

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oil.png

destilery.png

destilery.png

item image
request.png

request.png

Description

Faktocraft

Faktocraft

Faktocraft is a modern successor of several classic tech mods - IndustrialCraft 2, BuildCraft and Logistics Pipes - rebuilt as a single, coherent mod: electrical machines, tiered power grids, item and fluid logistics, and automated mining.

⚠️ Faktocraft is in its first beta version. Bugs may occur - please report them!

💡 Playing with JEI and Jade is highly recommended: JEI shows every machine recipe in-game, and Jade shows live machine info (energy, progress, tier) when you look at a block. Faktocraft integrates with both.

Wiki

The official wiki is available at pedrocmota.github.io/faktocraft-forge (English and Portuguese). It is still under development, so some pages may change.

Getting started

Tap rubber trees with a treetap, cook the resin into rubber and build your first cables and generator. From there the tech tree climbs from simple ore-doubling setups to fully automated factories.

Power system

  • Five voltage tiers, from Low to Ultra. Every cable and machine has a tier: a machine fed a higher tier than it accepts explodes, so plan your grid!
  • Transformers step power up and down between tiers; circuit breakers let you flip whole sections of the network on and off
  • Generators: solar (4 tiers, day/night aware), wind (height matters), geothermal (runs on lava), combustion (fuel and biogas)

Machines

Over 20 electrical machines covering ore processing (crusher, ore washing plant, thermal centrifuge), metalwork (alloy smelter, metal former, extruder, rolling), manufacturing (circuit assembler, canning machine, polymerizer, fermenter, distillery) and endgame matter replication (scan an item, fabricate UU-matter and replicate it). Upgrades change how machines run: overclockers trade energy for speed, efficiency upgrades cut energy use, and tension upgrades let a machine accept a higher voltage tier.

Logistics

  • Transparent item pipes. Stone pipes are the backbone; gold pipes speed items up
  • A chassis + module system inspired by Logistics Pipes: dock a chassis against an inventory and fit it with modules - sink (accepts items), provider (offers stock), extractor, supplier (keeps a target amount stocked), collector, ejector and disposal. Item filters decide what each module handles.
  • Request Table: ask the network for an item and it finds the ingredients and drives your machines to craft it, including multi-step chains
  • Crafting and recipe pipes teach the network what each machine produces.

Quarry

A BuildCraft-style quarry: Put the quarry next a landmark, give it power and watch the frame build itself while the drill digs down layer by layer.

Gear

Jetpacks (including an elytra hybrid mode), nano and quantum armor, electric tools, a prospector for ore scanning, and a teleport anchor network.

World and ores

Rubber trees, plus new ores: tin, lead, silver, lithium, sulfur, iridium and underground oil pockets.

Versions

  • Minecraft 1.20.1 with Forge is the only supported version. The mod will move to newer versions once Minecraft stabilizes its Vulkan support.

Bugs and feedback

Bug reports go to the GitHub issue tracker.

Faktocraft Team

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