fakeping-1.0.6.jar
Curse Maven Snippet
What's new
Changelog - Version 1.0.6
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Fixed fake chat validation to ensure that only fake players currently visible in the Tab list can send messages.
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If a fake player is disconnected due to simulation, their name is automatically discarded so they cannot speak.
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This same validation rule applies even when names are explicitly defined in the fake chat configuration.
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Prior to sending each message, the system checks the current list of connected real players to prevent any impersonation.
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Manual fake chat submissions or commands now also pass through this validation filter.
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Configured names that do not correspond to visible fake players in the Tab list lose the ability to emit messages in the chat.
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Performance optimization: the check runs exclusively at the moment a message is sent rather than every tick, utilizing in-memory sets without generating additional tasks or threads.
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