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Fake Death

A convincing fake death with a fitting scene: trees fall, caves collapse, the tax office lasers you. Client-side only, no OP needed.
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Fake Death 1.0.51 · Minecraft 26.3

File namefakedeath-1.0.51.jar
Uploader
derpvpclientderpvpclient
Uploaded
Nov 10, 2026
Downloads
5
Size
455.7 KB
Mod Loaders
Fabric
File ID
9547493
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fake-death-1795579:9547493"

Learn more about Curse Maven

What's new

Two new portal scenes, plus fixes found in a full code check. 85 scenes now.

✨ New scenes

  • 🟣 Nether Portal: only when you stand right next to a Nether portal. It starts to pull, your view is dragged in, everything turns purple, and only half of you arrives on the other side.
  • 👁️ End Portal: only at an End portal. The eyes of ender leave their frames one by one, stare at you, circle closer and strike all at once.

🐛 Fixed

  • 🛡️ Real hits are always noticed: a real hit during a scene could go unnoticed after you had regenerated, or when it only took absorption hearts. Now every real hit ends the fake at once.
  • 🌀 Portals and teleports: going through a portal or being teleported in the middle of a scene could leave fake blocks in the new place. The scene now ends cleanly, and no scene starts while you stand inside a portal.
  • 🖱️ Middle click on a scene actor no longer sends anything to the server.
  • 🤼 Actors no longer push you out of place while a scene plays.
  • 🧯 A broken scene never crashes the game: every part of a scene is now protected, it just ends.

🔧 Improved

  • ⚔️ Not in the middle of a fight: the random event now waits ten seconds after you hit something or were hit.
  • ⚙️ Settings file is checked: numbers typed in by hand are brought into a sensible range.

🇩🇪 Zwei neue Portal-Szenen und Fehler aus einer kompletten Code-Prüfung behoben. Jetzt 85 Szenen.

  • ✨ Neu: „Netherportal“ (nur direkt neben einem Netherportal: es zieht dich hinein, alles wird lila, nur die Hälfte von dir kommt an) und „Endportal“ (nur an einem Endportal: die Enderaugen verlassen ihre Rahmen, starren dich an, kreisen näher und schlagen zu).
  • 🐛 Behoben: echter Schaden wird immer erkannt (auch nach Regeneration und bei Absorptionsherzen), Portale und Teleports beenden die Szene sauber, Mittelklick auf Szenen-Figuren schickt nichts mehr an den Server, Figuren schieben dich nicht mehr weg, eine kaputte Szene kann das Spiel nicht mehr abstürzen lassen.
  • 🔧 Besser: das Zufallsereignis wartet zehn Sekunden nach einem Kampf, die Einstellungsdatei wird geprüft.

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