Fairy's End

Venture in an unknown world and uncover mysteries about the Fairies!

File Details

fairyend-1.6-neoforge-1.20.4.jar

  • R
  • May 2, 2024
  • 2.26 MB
  • 233
  • 1.20.4
  • NeoForge

File Name

fairyend-1.6-neoforge-1.20.4.jar

Supported Versions

  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:fairysend-566934:5310327"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.6 Update Notes:

-> Updated version to 1.20.4(NeoForge)
-> Removed all Biomes & Dimensions
-> Removed all Structures
-> Chaos Fruit now generates in any Crimson Forest Biome in the Nether
-> Lumin Grass now generates on the Surface in Flower Forest Biome
-> Flora Fruit now generates on the Surface in the following Biomes(Cherry Grove, Flower Forest, Jungle)
-> Removed Flora Cat Entity
-> Adjusted Advancement requirements & removed some previous Advancements
-> Removed all Armor & Tools
-> Removed some Recipes
-> Changed the Recipes for the following items(Flora Chest, Iron Flora Chest, Diamond Flora Chest)
-> Removed some Villager Trades
-> Removed Ambrosia
-> Added a new Plant "Fairy Berries"
-> Fairy Berries generate in the following Biomes(Deep Lukewarm Ocean, Deep Ocean, Ocean, Warm Ocean, Lukewarm Ocean)
-> Fairy Berries have a subtle glow making them easier to find underwater
-> If you use Bonemeal on Fairy Berries, there is a 70% chance another Fairy Berry Plant will grow(chance for another to be dropped so you can have infinite)
-> Added new Items(Fairy Berry, Fairy Fruit, Fairy Mushroom)
-> Fairy Berry drops from the Fairy Berries plant
-> Fairy Fruit has a 50% chance of dropping whenever you break any leaves on trees(except for spruce, dark oak and cherry)
-> Fairy Mushroom has a 50% chance of dropping whenever you break any tree logs(except for spruce, dark oak and cherry)
-> Fixed a bug where Fairy Fruit and Fairy Mushroom would not drop correctly
-> Removed Fairy Altar completely