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Factory Works Core

Unlisted
The machines and rules of the Factory Works modpack; not meant to be used on its own
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FactoryWorks Core 0.2.0

File namefactoryworks_core-0.2.0.jar
Uploader
kc00lkc00l
Uploaded
Oct 7, 2026
Downloads
7
Size
764.5 KB
Mod Loaders
NeoForge
File ID
9090014
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:factory-works-core-1718187:9090014"

Learn more about Curse Maven

What's new

  • The game starts on the floor of a crashed ship at the centre of every hub, its cargo hold filled with the starting kit and debris scattered round it.
  • The Iron and Steel Chests, holding 36 and 54 stacks. No chest pairs into a double chest any more.
  • Iron, copper and steel plate, iron gear wheel, iron stick, copper cable, sulfur and raw uranium are FactoryWorks items.
  • Crude oil, water and steam run through Pipeworks pipes. A pipe joins the Pumpjack, Offshore Pump, Boiler and Steam Engine at their ports, and a pipe drag that would join two fluids is refused.
  • The Boiler is a 3x2 machine, placed and broken whole.
  • The Pumpjack stands 3x3x2, and every block of it draws its own part of the machine, so none is see-through.
  • The Steam Engine burns 30 steam a second for 900 kW, and it and steam wear FactoryWorks' own art.
  • The Small Lamp is gone; Oritech's lamp was the only block it made. Fluid sprites and the oil and pipe scenes no longer name Oritech.
  • A mining drill is placed only where its area holds ore. Its front lights while it mines, and the arrow on its Drop Position shows through blocks.
  • Shift-click in a furnace sends fuel and ore to their own slots.
  • Electric poles, the Solar Panel and the Accumulator now come from Wireworks. A world made with 0.1.1 loses the ones it placed.
  • Assembling Machines 1–3 are now Craftworks' Assemblers 1–3, 3x3 and two blocks tall. A world made with 0.1.1 loses the ones it placed. Research is checked when Fill Recipe is pressed, not on every craft.
  • The Chemical Plant is now Craftworks' Chemical Plant, 3x3 and two blocks tall, and takes its fluid from and gives it to any pipe or tank beside its connections. A world made with 0.1.1 loses the ones it placed.
  • The Oil Refinery is now Craftworks' Oil Refinery, 5x5 and three blocks tall, and takes crude and water from and gives its three fractions to any pipe or tank beside its connections. A world made with 0.1.1 loses the ones it placed.
  • A pipe drag's preview draws the arm a laid pipe will reach toward a tank or machine beside it, as Pipeworks 0.2.0's pipes do. Core runs on Craftworks 0.5.0, Pipeworks 0.2.0 and Groundworks 0.5.5.

This mod has no additional files