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Factions&Wars

Factions for survival servers: ranks, a main base and colonies that are always open to attack, wars, surrenders and peace treaties, a two-channel faction chat and secret organizations with hidden members. Requires Server Logistics on both sides.
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Factions&Wars 1.1.0 (Forge 1.20.1)

File namefactionswars-1.20.1-forge-v1.1.0.jar
Uploaded
Oct 26, 2026
Downloads
47
Size
2.8 MB
Mod Loaders
Forge
File ID
9333071
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:factions-wars-1764239:9333071")

Learn more about Curse Maven

What's new

1.1.0

  • Alliance treaties: the Don or the right hand proposes, accepts or breaks them (/factions ally, acceptally, unally, or the Wars page). Allied members build, break and open containers and doors on each other's main base and colonies with no warning and no war. No war on an ally without breaking the alliance first. It ends when a leader breaks it, when an administrator ends it, or by itself when one Don kills the other (also through PlayerRevive's bleeding).
  • Alliances are told only in the two factions' chats; the Don can have them told in the public chat too — only when both factions choose it.
  • «Faction chat» and «Organization chat» buttons on the game's chat screen (T).
  • Wide help boxes. Network version 7.
  • Built for Forge, Minecraft 1.20.1. Required on the server and on every player's game. Use it with Server Logistics 1.0.1.