sculk_worm-0.1.6.jar
Curse Maven Snippet
What's new
-Updated to 1.19
-Sculk Worms can now be summoned by triggering naturally spawning Sculk Slime in the Deep Dark biome
-Naturally spawned Sculk Worms will not pursue targets above Y-Level 0 (deepslate)
-Sculk Worms can now split into two when weak enough - by default disabled
-Added config file
-Can toggle grabbing
-Can toggle splitting
-New texture for Sculk Crown - credit to stardoughnut
-Fixed some bugs
Known issues:
-Spawning the worm via commands can sometimes cause great amounts of lag
-Worms can glitch out of hazards (rarely)
This mod has no additional files