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F3 Reignited Journey

Hide HUD elements from vanilla, Reignited HUD and Journey Map when activating F3/Enhanced F3/Better F3, and also fix the massive FPS drop when using Reignited HUD.
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F3 Reignited Journey 1.1.5

File nameF3_Reignited_Journey_1.1.5.jar
Uploader
Hell_KaiserHell_Kaiser
Uploaded
Aug 22, 2026
Downloads
11
Size
18.0 KB
Mod Loaders
Forge
File ID
8705563
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:f3-reignited-journey-1657619:8705563")

Learn more about Curse Maven

What's new

Thirst next to hunger, the player head back, and polish

  • Thirst moved next to hunger: the drop and its counter are now inserted right after the hunger entry - where a consumable stat belongs - and the entries that follow slide over to make room. Falls back to the row's end if the hunger entry is disabled.
  • Player head restored: our render dedupe had exposed a fragility in how Reignited draws the skin face (a raw draw at z = -1000 that only survived thanks to the multiple render passes we removed). The face is now repainted at the HUD's normal depth - face layer plus hat overlay, honoring the PLAYER_SKIN config.
  • Icons match the font: both glyphs are 7 px tall on the exact screen rows the digits occupy, with a quarter-tint shadow at +1,+1 - the same convention as the HUD's text.
  • Blend fix: the hat overlay now forces SRC_ALPHA/ONE_MINUS_SRC_ALPHA, removing a white halo that a residual additive blend could produce around the head.

In-game validated on 1.1.4; 1.1.5 adds only the blend fix.

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