F3 Reignited Journey 1.1.5
Curse Maven Snippet
What's new
Thirst next to hunger, the player head back, and polish
- Thirst moved next to hunger: the drop and its counter are now inserted right after the hunger entry - where a consumable stat belongs - and the entries that follow slide over to make room. Falls back to the row's end if the hunger entry is disabled.
- Player head restored: our render dedupe had exposed a fragility in how Reignited draws the skin face (a raw draw at z = -1000 that only survived thanks to the multiple render passes we removed). The face is now repainted at the HUD's normal depth - face layer plus hat overlay, honoring the PLAYER_SKIN config.
- Icons match the font: both glyphs are 7 px tall on the exact screen rows the digits occupy, with a quarter-tint shadow at +1,+1 - the same convention as the HUD's text.
- Blend fix: the hat overlay now forces SRC_ALPHA/ONE_MINUS_SRC_ALPHA, removing a white halo that a residual additive blend could produce around the head.
In-game validated on 1.1.4; 1.1.5 adds only the blend fix.
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