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ExxAssetCraft

Adds new items that modpack devs can use to create recipes.
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ExxAssetCraft-0.00.004-data-art-h1

File nameexxassetcraft-0.00.004-data-art-h1.jar
Uploader
XaeiveXaeive
Uploaded
Oct 19, 2025
Downloads
64
Size
116.3 KB
Mod Loaders
NeoForge
File ID
7123738
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:exxassetcraft-1366649:7123738"

Learn more about Curse Maven

What's new

VERSION 0.00.004-data-art-h1

HOTFIX
- Fixed Netherite Tool Rod Recipe following the other Tool Rods, instead of using the Diamond Tool Rod and a smithing table.
- Fixed Hilt Recipes using all copper ingredients instead of the matching material.
- Fixed the Iron Rod's goth-girl phase with its unsightly texture. Is now a uniformed gradient and has been slapped a few times.


Items:
Added
Hilts. Mostly used for swords, can be used for others like daggers. (Copper, Iron, Golden, Diamond, Netherite)
Raw Leather. Can replace drops from cows and such or make a rotten flesh to raw leather recipe.
Tough Leather. Hard leather. Can be used to lengthen the leather process for armor or backpacks.
Bone Fragment. Small bones. Maybe drops in place of bones from skeletons half the time. Maybe all mobs drop it in small portions to signify "bone damage".

Removed
Crafting Cores. They will come back later more varied and useful.

Tags:
Added
"hilts" : Hilts used for swords.

Recipes:
Added
Hilt Recipes
Raw Leather -> Leather -> Tough Leather : All using a Smoker.

Art:
Added
Hilt Textures
Raw Leather
Tough Leather
Bone Fragment

Tweaked
Tool Rod Textures to include a pommel at the bottom.

Removed
Crafting Cores. They will come back later more varied and useful.

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