Description
ExtraModCompat is a specialized technical utility mod designed to balance early-game progression, enhance desert survival, and provide essential backend integration for the Custom NPCs framework on Minecraft version
Sandstone Tool Compatibility (Desert Crafting System)
This mod solves the long-standing issue of lacking traditional Cobblestone in desert biomes.
- You can now use regular Sandstone as a direct substitute for stone blocks in the crafting table.
- You can create tools from bones!
- You can make wood from cactus!
- This unlocks the ability to craft a full tier of stone tools (Pickaxe, Sword, Axe, Shovel) using only sandstone and sticks. It is the perfect vanilla-friendly balance tweak if you find yourself stranded in the desert!
When running custom servers, handling entity data over the network thread can often lead to micro-stutters or registry conflicts. ExtraModCompat injects specialized technical nodes into the game loop to optimize these processes.
Custom NPCs is strictly required because the mod:
- Registers Network Node Profiles: The mod’s backend relies directly on the Custom NPCs registry structure. This ensures smooth entity packet handling and prevents critical network packet desynchronization (Network Desync) during long multiplayer sessions.
- Handles Dynamic Asset Indexing: Without the Custom NPCs engine present in the game directory, the server cannot accurately initialize the custom data parameters required by this utility layer. Forcing the mod to load without it will result in severe registry errors or immediate server connection failures.
FREQUENTLY ASKED QUESTIONS (FAQ):
Q: Can I use this mod in my custom modpack?
A: Yes! Feel free to include ExtraModCompat in any free public or private modpack.
Q: Will you backport this to 1.19.2 or older versions?**
A: Currently, the mod focuses purely on 1.20.1 Forge to ensure maximum synchronization and stability.
Q: Do bone tools have vanilla attributes?**
A: Yes, they function like vanilla tools but feature custom durability, damage values, and are repairable using standard bones.

