EX Pluralis 10.5.23 (26.1.2)
Curse Maven Snippet
What's new
Added:
-Shields.
-Vanilla shield now has an effect.
-Hybrid shovels.
-The Medusa swords. Blocking attacks with a shield while having this sword in hand will transform attacking entities into statues.
-The Necronomicon.
-The Seal of Metatron.
-Pepe can.
-A sound when some effects trigger.
-Concentrated Soda.
-Piece of Chocolate.
-Neutral Bar.
-Pepe the Frog
Changed:
-Accelerator interface.
-Upgrades GUI.
-Hybrid axes textures.
-Diamond axes can transform a log block into another random log block.
-Crystal swords/axes effects. They no longer guarantee rare drops, but they double every drop when a creature is killed with them, including ones from other mods.
-Crystal swords/axes description.
-Crystal swords and axes no longer have to be in a player's hand to activate their effects.
-Crystal axes now also have crystal sword effects.
-Upgrading Crystal swords in the Accelerator also upgrades Crystal axes.
-Added additional info in the Accelerator on the Crystal swords pages, related to Crystal axes.
-Ruby swords and axes no longer have to be in a player's hand to activate their effects.
-The Mighty Sword no longer have to be in a player's hand to activate its effect.
-The Mighty Sword's effect does not affect tameable entities anymore.
-Sapphire armor pieces generate entropy when their effect is triggered.
-Speed Can effect is now working when the player uses an axe or shovel.
-Speed Can's effect power increases each time the player drinks from the can.
-Strength Can does not prevent damage when falling into the void.
-Strength Can description.
-Amethyst armor effect. All pieces effects can be stacked and decrease by 50% health of nearby entities. (Base value for regular pieces.)
-Amethyst armor negative effects. The player can no longer win survivor or hunter points while having an amethyst armor piece equipped and receives extra armor piercing damage based on the current entropy level 2*.
-Amethyst boots have their own instance of their effect, dissociated from the helmets.
-Ultimate Amethyst pickaxes/shovels mine 5x5.
-Amethyst pickaxes/shovels effect range can be upgraded in the Accelerator.
-Amethyst pickaxes can mine any block with their effect, regardless of the harvest level needed to mine them.
-Amethyst pickaxes should now have better synergy with other pickaxes.
-The Amethyst pickaxes effect works better with enchantments like Fortune.
-Amethyst swords and axes no longer have to be in a player's hand to activate their effects.
-Ancient pickaxes effect: it mines all ores, collects, smelts and brings them to the player within a 256-height range.
-Images related to Ancient pickaxes in the Accelerator.
-Ancient tools can be repaired with ancient ingots.
-Golden pickaxes effect removes experience points before the tool takes damage, not the other way around.
-Golden pickaxes should now have better synergy with other pickaxes.
-Increased compatibility between Golden pickaxes effect and Gems Infinity/Rain Drops perks.
-Canicula pickaxe effect works with Crystal ores.
-Any block minable with shovels can be mined with the Amethyst shovels effect.
-Gems Infinity perk uses the forge:ores/c:ores tag when the player is using an Amethyst pickaxe, increasing compatibility with other mods.
-Added information stating that certain effects don't work if the tool is enchanted with Silk Touch.
-All EX Pluralis shovels damage/attacks speed have been nerfed.
-Elements order in creative tabs.
-Crafting book categories of some recipes.
-Wooden tools can be repaired with any planks.
-Stone tools can only use cobblestone to be repaired.
-Stone swords/axes description are more accurate.
-Netherite shovels can teleport players to their spawn point.
-Some foods items are always edible.
-Food bars and bottles can be crafted.
Fixed:
-Emerald effect of some Emerald hybrid swords/axes triggered twice.
-Evolved Diamond axe and sword effect not working.
-Wooden effect of Hybrid Wooden axes not working.
-Regular and evolved Diamond pickaxes effect requirements related to player experience levels didn't match the actual cost.
-Diamond effect of Mimosa and Porrima swords not working.
-Ultimate Ruby Boots effect interfering with other regular pieces.
-Effect of regular Sapphire armor pieces not working properly when killing entites.
-Tucana pickaxe having the wrong effect.
-Leo pickaxe having the wrong effect.
-Columba pickaxe having the wrong effect.
-Aries axe needed a wooden axe in off-hand to be able to be crafted.
-Canis Axe being called Aries Axe.
-Mirror Force/Regeneration + power levels stacked instead of replacing each other.
-Phact sword effect not generating enough experience orbs.
-Phact sword effect not being upgraded when the player upgraded Amber swords/axes effect in the Accelerator.
-Phact sword not increasing entropy.
-Probabilities of increasing entropy with Amber swords/axes depended on the attacked entity instead of the attacking entity being affected by Luck/Unluck effects.
-Spelling mistake in Golden swords/axes descriptions.
-Spelling mistake in Ruby swords/axes descriptions.
-Wrong value in Ultimate Diamond swords/axes descriptions. (4 instead of 3)
This mod has no additional files

