File Details
Expert Mode 1.16.5 v0.2
- R
- Sep 20, 2021
- 54.92 KB
- 238
- 1.16.5
File Name
Expert Mode 1.16.5 v0.2.jar
Supported Versions
- 1.16.5
Added new settings to the config:
Ultra Hard - Removes natural health regeneration (technically this just enables/disables the game mode at world load)
No Damage Mode - Any damage the player takes will instantly kill the the player.
Added three new effects:
Bleeding - Applied from projectile, cactus, and berry bush damage. Same as poison except does not stop at half a heart. Can be cleared with healing items. (Configurable)
Infection - 20% to be applied when attacked by a zombie and 30% when below half health. Has 45/45% chance to apply either weakness or hunger and a 10% chance to instantly kill. Has am antidote to clear.
Wounded - Applied from explosion, falling, flying into wall, and falling block damage. Stops natural health regeneration. Can be cleared with healing items. (Configurable)
Adjusted protection enchantments: (technical note, these now apply before armor calculations.) (Configurable)
Protection - Protects up to 50% damage now and no longer covers the same damages as the other protection enchants.
Blast Protection - Protects up to 80% damage and now degrades armor when protecting against damage.
Fire Protection - Protects up to 80% damage, no longer provides immunity to fire, and degrades armor when protecting against damage.
Projectile Protection - Protects up to 80% damage and now degrades armor when protecting against damage.
Feather Falling - Now caps at 40% damage protection.
--- Technical note: These enchants are applied when armor is equipped by "swapping" the vanilla enchantment with the modded variant.
Milk buckets no longer clear harmful potion effects. (Configurable)
New milk bottle item clears harmful effects: blindness, bad omen, dig slowdown, unluck, slowness, and poison.
Adjusted explosion damage to have an exponential increase the closer to the center you are.

