Expedition Core (0.0.0-beta.8)
Curse Maven Snippet
What's new
v0.0.0-beta.8 - Structures that find their biome
Added
- New placement
expedition_core:biome_anchored. Vanilla spreads structures by picking one random chunk per large cell without looking at the biome, so a structure that only belongs to a rare biome almost never appears: the random chunk lands outside the small patch.biome_anchoredpicks the chunk inside the cell among chunks whose biome is valid for the structure, so any cell that contains the biome gets its structure. It supports the usual random-spread fields plusbiome_margin_chunks(keeps structures off the very edge of a patch). - The vanilla
exclusion_zoneis applied while choosing, so a second structure that must stay away from a first one is moved to another valid chunk instead of being dropped, which matters in small biome patches. - Still locatable with
/locate structure(it extends the vanilla random-spread placement).
Notes
- On a real dedicated server, over 43 patches of a biome that covers 0.36% of the Overworld, the first structure appears
near 30 patches and the second near 30 (25 with both), against 0 and 1 with
isolated_spread. The remaining patches are too small to host any structure. - Existing placements (
isolated_spread,wide_biome_jigsaw) are unchanged. Library: update it only if a mod you use asks for beta.8.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

