expanded_combat-1.20.1-3.0.2-all.jar
Curse Maven Snippet
What's new
- added new first person gauntlet render event
- added new shield material use tick function for each material
- shield crafting now uses crafting item a default with repair as backup
- made crafting item separate from repair item with the fallback of repair item when generating recipes
- modified MaterialConfig to replace repair items by default
- rearranged Gauntlet rendering in first person on hand to better allow for new gauntlet models
- fixed attribute stacking bug causing agility attributes to grow over and over
- fixed gauntlet trim render issue
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

