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Exotic Worlds

Sail west and come home from the east. Cross the world's edge and you come back in from the opposite side. No walls, no teleports, one seamless world.
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1.4.6+mc1.21.1

File nameexotic_worlds-1.4.6-mc1.21.1.jar
Uploader
AnyttngAnyttng
Uploaded
Nov 13, 2026
Downloads
8
Size
5.4 MB
Mod Loaders
FabricNeoForge
File ID
9598017
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:exotic-worlds-1642009:9598017"

NeoForge

implementation "curse.maven:exotic-worlds-1642009:9598017"

Learn more about Curse Maven

What's new

Updated to NeoForge 21.1.265 and Fabric API 0.116.18+1.21.1.

Added

  • Added a Spawn point in chunks setting that picks where a new world spawns the player.
  • When the terrain does not line up at the world's edge, operators get a chat message naming the mod behind it, and /exotic_worlds check_edge lists the details.

Compatibility

  • Added support for Tectonic. New chunks may not line up with land generated before.
  • Added support for Lithostitched. New chunks may not line up with land generated before.
  • Added support for Large Ore Deposits. New chunks may not line up with land generated before.

Fixed

  • A lot of fixes for ReTerraForged. New chunks may not line up with land generated before.
  • A few fixes for FreeTerraForged. New chunks may not line up with land generated before.
  • A few fixes for UltraTerraForged. New chunks may not line up with land generated before.
  • On Fabric, mods that send items or energy into a block across the world's edge keep reaching it after it is broken and placed again.

This mod has no related projects