Exnergys Sift Version-1.6.2.jar
Curse Maven Snippet
What's new
Exnergy's The Sift 1.6.2:
Changes since 1.6.1: stronger Siftite and Resonant weapons and armor, a re-tuned Ichor Bomb, Bounce Jelly pads in the Singer's Meadow chasm, and a fix for opening the portal in Survival.
โ๏ธ Weapons
All Siftite and Resonant weapons deal 3.5 more damage: swords, axes, spears and the Queen Stinger
Pickaxes, shovels and hoes keep their old damage
๐ก๏ธ Armor
Siftite armor protects more: helmet 4, chestplate 9, leggings 7, boots 4 (was 3, 8, 6, 3), with 1 more armor toughness
Resonant armor protects even more: helmet 5, chestplate 10, leggings 8, boots 5, with 1 more armor toughness
Armor for mounts is stronger too
๐ฃ Ichor Bomb
The explosion is now much stronger than in 1.6.1: about 2.3 times its 1.6.1 power, with a larger blast radius
It still does not destroy blocks, and you and your own pets still take no damage from it
๐ข Bounce Jelly
Bounce Jelly pads now also grow on the floor of the Singer's Meadow chasm, so you can bounce back out
๐ Portal
Opening the portal in Survival: when the awakened Warden dies, the portal frame is checked again, so a frame you broke in the meantime no longer gets filled with floating portal blocks
If the frame is gone when the Warden dies, you get your Echo Shard back
๐ Fixes
The extra hearts from Titan Marrow are now kept after you die
Timers in the HUD and in books always show plain digits, whatever the system language
`/sift leave` now always takes you out of the Sift, even when the saved return point was missing or pointed back into the Sift
๐ Mob sounds
Every Sift mob now has its own ambient, hurt and death sounds (villagers already had theirs)
This mod has no additional files

