exfilcraft-26.2-0.85.0.jar
Curse Maven Snippet
What's new
ExfilCraft v0.85.0
🏹 Bunkers and pillagers
- A bunker's boss now waits until you unlock your way in, instead of appearing as soon as anyone walks near. A bunker can no longer count as cleared without anyone having gone inside.
- Clear a bunker's garrison and it stays clear for the rest of the raid, and a restart can no longer stack a second one on top of it.
- Raid pillagers move 20% slower, so they are easier to shake off. Their pace is a server setting if you want it back. The mod's own illagers are unchanged.
- One pillager tower per raid now holds a caged Enraged Golem that bursts out when you get close, and more of them roam the Overworld.
🗺️ Raid map
- It shows everywhere you have ever explored now, so imprinting at the cartographer no longer turns your own map grey again.
📜 Contracts and villagers
- A contract taken from a villager in a raid lasts as long as the raid does. Extract or die, restock, and go back in with your progress intact.
- Plot residents greet you when you right-click them.
🐾 Minis
- Your mini can no longer swallow a mining swing, a block placement or an attack, and arrows pass through it. Crouch and right-click with an empty hand to put one away.
- The Mini Guardian is the Mini Elder Guardian now. Anyone who owns one keeps it.
🔧 Fixes
- Buried treasure pays out at rusty chest grade instead of tier 2 bunker grade.
- Explosions can no longer destroy the block a flag stand's banner sits on.
- Squad mates can no longer hurt each other's pets or enlisted plot residents.
- Raid nights are short again, and the flag-stand garrison settings work.
This mod has no additional files

