ExfilCraft

Extraction survival for Minecraft: carry your kit into hostile raid worlds, fight for loot, and survive the extraction channel to bring it home — or die and drop it all. Build a home base, squad up, and risk it for one more chest.

File Details

exfilcraft-1.21.11-0.46.1.jar

  • B
  • Jul 4, 2026
  • 1.08 MB
  • 4
  • 1.21.11
  • NeoForge

File Name

exfilcraft-1.21.11-0.46.1.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:exfilcraft-1591359:8366570"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

ExfilCraft v0.46.0

✨ New Stuff

  • Enraged Golem Spawn Egg added to the creative tab. Right click to spawn one.
  • Enraged Golems now use a Warden style sonic boom. It punches through blocks, so stacking a pillar taller than the golem and plinking it no longer works.
  • Top Faction Donators board at the Marketplace Faction Officer. See who has given the most to their faction.
  • Deploy screen now shows a description for each dimension, with a scrollbar when the text is long.
  • New rock structures scattered around the Overworld raid.

🐛 Fixes

  • Fixed mobs spawning with no weapons. Skeletons, pillagers, and Nether piglins now spawn armed again (this was also crowding raids with extra unarmed mobs).
  • Fixed not being able to travel home while visiting a friend's plot.
  • The in raid map (M) is now a clean toggle and stops randomly reopening.
  • Extraction portals always show on top on the map now (a flag stand could hide one).
  • Nothing spawns on top of an extraction portal anymore.

⚖️ Balance & Behavior

  • The "Outpost" is now the "Marketplace."
  • Marketplace smiths buy copper at 32 for 1 emerald.
  • Enraged Golems now attack everything nearby, including other golems. The random roaming one is gone; you now get them from the escort and jail system.
  • Faction leaders no longer get a bonus vindicator at their pillager tower.
  • Air drop guards are now 1 / 3 / 5 pillagers by tier.
  • Flag stands reduced from 12 to 8.
  • The chunks that trigger roaming pillager patrols now switch off at night and back on during the day. Pillagers already out in the world do not retreat; this just stops new patrols from being triggered while it is night.
  • Pillagers that would spawn in water now move to the nearest shore.
  • Expired faction collectibles turn back into their base item instead of vanishing.
  • Chickens no longer lay eggs on your home plot.
  • Burning zombies AND skeletons now set you on fire when they touch you.
  • /exfilcraft unstuck now drops you at a random safe spot on your plot.
  • Plot build warnings now show in chat too, and the squad leader name label was removed from the HUD.