Ex Sartagine
Ex Sartagine is a mod about a Frying Pan.
Ex Sartagine literally means : out of / from the frying pan
What advantages it brings :
- No need for coal
- cooks faster than a regular furnace
- looks better then two furnaces on top of each other
- average higher experience yield then a regular furnace
- can only be placed on a furnace
Disadvantages it has :
- Needs to be mined with a pickaxe
- can only cook food
- can only be placed on top of a furnace
Future Plans I'm planning on adding ~~a pot especially for smelting ores the same fashion as the frying pan~~, and maybe a cooking pot with addition of boiled eggs / boiled potatoes / more soup.
The Future is now !
Smelter
Crafting Recipes
Visit the official Wiki for more info about the blocks !
IMPORTANT : Ex Sartagine requiers SubLib "sublib-1.11-1.1.4.0" or up !
Note for developpers :
Just like many other food mods, this mod adds OreDictionairy entries to register foods.
here's a list of all the items I register to the oredictionairy :
OreDictionary.registerOre("egg", boiled_egg); OreDictionary.registerOre("ingredientEgg", boiled_egg); OreDictionary.registerOre("cropVegetable", boiled_potato); OreDictionary.registerOre("cropVegetable", boiled_beans); OreDictionary.registerOre("foodFlour", flour); OreDictionary.registerOre("dustFlour", flour); OreDictionary.registerOre("dustSalt", salt); OreDictionary.registerOre("itemCheese", curd); OreDictionary.registerOre("ingredientCheese", curd); OreDictionary.registerOre("itemYeast", yeast); OreDictionary.registerOre("foodDough", dough); OreDictionary.registerOre("foodDoughFlat", pizza_dough); OreDictionary.registerOre("foodDoughBread", bread_dough);
If you wish to add recipes or make a plugin / addon for the Cooking Pot,
Sublib and Sublib sources are available @
https://minecraft.curseforge.com/projects/sublib/files
you can then use :
PotRecipes.getInstance().addRecipe((ItemStack) input, (ItemStack) output); anywhere in your code to register a recipe !
Hello again, I wanted to let you know here in case you haven't checked, that one of my team members made a pull request attempt to fix the crafttweaker method that's not working, I would be thankful if you could review that. Thanks again!
Hi, I've found that this one is the only mod to implement these mechanics in such a simple but attractive way while being modpack developer friendly. I'm planning on using it for Rebirth of the Night because of those characteristics, so I just wanted to thank you for making it <3
LOVING the mod so far! My only problem is I'm not seeing any of the pastas or the noodles from the wiki.
Could you add a config file ? Something like changing the pan's cooking speed, the smetler ore duplication chance or disable the food ? i really like the mod and i think this is a better alternate for Cooking for blockhead but currently it not work very well with other mod
In reply to pkyd:
Please add a feature that allows a furnace to burn with fuel only. Like there shouldn't be a need to smelt ore or make charcoal, etc to use the pan or pot. I know the cooking range does that but its extremely expensive and not very balanced in my opinion. Love the mod though
Would it be possible to get a version of this mod with only the frying pan, no other recipes or objects? For compatibility with other cooking mods, specifically.
In reply to missquinn122:
In reply to Subaraki:
In reply to missquinn122:
https://github.com/ArtixAllMighty/ExSartagine/blob/master/src/main/java/subaraki/exsartagine/gui/server/SlotPanInput.java
you can add to the pan recipes with scripts from crafttweaker
https://github.com/ArtixAllMighty/ExSartagine/wiki/Utility#craft-tweaker
In reply to Subaraki:
I tried added a pot recipe for salt using CraftTweaker like this:
mods.exsartagine.addPotRecipe(<minecraft:rotten_flesh>, <exsartagine:salt>);
But it just doesnt work! Did i do anything wrong or CraftTweaker not supports this mod ?
How can we add recipes to the cooking pot without having to write a plugin/addon? Can modtweaker support be added? How does the frying pan know what can be cooked with it? If I add a recipe to the furnace will it pick it up? Can a config file be added with options to change the ratio of extra ingots from the smelter, and to disable the furnace from automatically activating when fuel is inserted?
In reply to Bufhimat:
- yes, being implemented.
- any ItemFood that has a resulting item in from the furnace entries
- yes
- i could do that
-It is intended to burn fuel when it has been added. that's why it is crafted with a magma block. I do intend to impelement hopper logic to it one day, and those you can toggle
In reply to Subaraki:
Just place a hopper behind, on the side or above, and it'll pump that coal into there with no effort !
going to try and implement getting stuff out of the pots and pans now ....
This is shaping up to be an excellent mod. There seems to be a quirk in the Smelter's oredictionary support, though, as it seems to detect things like Thermal Expansion's ores just fine, but mods like Iskallium Reactors and Aether Legacy don't have their ores supported. I'm guessing it's because they have 'ore' in their name, but it's typically prefixed or suffixed by something depending on the mod. Could this be altered for a broader definition of 'ore'? Is this a bug?
Furthermore, in lieu of using the smelter to cast ingots, which you could always add in the future, could it instead for the time being support hoppers to import from the top and export from the spout side?
In reply to GustaffMkII:
A 1.12.2 release is out ! some rendering updates are still on hold , and will be released on a later date ! Isaac is on it =)
Any way to make this compatible for SaltyMod
In reply to Moonworm: