
This is another Ex Nihilo-style skyblock mod. It aims to recapture the feel of the classic 1.7.10 Ex Nihilo, with the addition of purpose-built automation machines.
Start from a single tree, one bucket of water and a single lava block, and transform your empty skyblock world into a functional base. This mod implements an independent Ex Nihilo‑themed skyblock resource chain. No code or assets are copied from any GPLv3‑licensed forks.
Features
- Barrels: Compost items into dirt, hold 1000 mB of fluid, and support 12 internal conversion recipes (Cobblestone / Obsidian / Netherrack / End Stone / Soul Sand / Dark Oak Sapling / Slime / Figurine).
- Sieves: 6 sieve materials available. Dirt drops 9 sapling types, bamboo and four kinds of gravel; crushed netherrack yields nylium spores, cobalt fragments and netherite scraps; sand provides agricultural and ocean‑themed loot; crushed end stone drops end‑game resources.
- Hammers & Crooks: Reduce stone tiers, turn gravel → crushed material → powder; harvest saplings, apples and silkworms from leaves.
- Crucibles: Melting points paired with heat sources. Wooden crucibles passively melt leaves and saplings.
- Witch Water, Porcelain Buckets, Silkworms & Figurines: Classic mid‑to‑late‑game progression lines.
- Automation: Electric / internal‑combustion powered auto‑sieves and auto‑hammers. Speed & fortune augment plugins, automatic item output.
- Optional Mod Integrations: Mekanism, Thermal Series, Create, Immersive Engineering, Tinkers' Construct 3. Gravel can be melted into ingots matching whichever supported mod you have installed. On 1.20.1, Tinkers’ Construct will melt fragments / crushed materials / powders to 60 mB fluid, and raw ore blocks to 240 mB fluid.
- JEI & Jade Support: Complete recipe views and in‑world block tooltips.
Dependencies
No hard dependencies. JEI and Jade are optional. Immersive Engineering, Tinkers' Construct and Mantle are optional and only available for Minecraft 1.20.1.
Supported Mods
- Mekanism
- Thermal Series
- Create
- Immersive Engineering
- Tinkers' Construct 3
- JEI
- Jade
Known Limitations (0.2.0)
- Visual polish and feel are still work‑in‑progress: machine GUI & animations, auto‑output drawers, sieve material layers, barrel model edges, right‑click manual sieve behaviour, Tinkers sapling right‑click logic, actual melting behaviour inside Tinkers smeltery.
- Ardite is not included: removed in Tinkers' Construct 3.12.1, waiting for Artisan Ingenuity add‑on.
- Immersive Engineering and Tinkers' Construct integration only works on 1.20.1; 1.21.1 contains placeholder unused integration logic only.
- No advancement tree, unit tests or CI build pipeline. Moonlight Magic support is soft‑dependency placeholder only.
Links
- Source Code & Issue Tracker: https://github.com/WanConcubine/Ex-Nihilo-Satellitium

