Evolution of Worlds
An experimental RPG and world-simulation mod for Minecraft 1.20.1 Forge.
Features
- Supported creatures evolve into Smart NPC humanoids at level 5, retaining their identity, equipment and village membership.
- Defeating another species grants one level. Rival species can attack each other, while allied villagers remain protected.
- Found a village around a resource core, invite evolved inhabitants, and trade physical stored materials through the vanilla merchant screen when a crafting table is nearby.
- Level 10 equipment draws from ordinary and declared special weapons.
- Terrain Engine adds progressive volcanic systems and a craftable Magma Core ritual.
- Includes 19 species skins supplied with redistribution permission confirmed by the project owner.
Requirements
Minecraft Java 1.20.1, Java 17 and Forge 47.4.26 or later in the 47.x branch. Epic Fight 20.14.17 and Smart NPC 1.0.1 must be installed separately. World Core and Terrain Engine are included in this mod: do not install their separate JARs alongside it.
Compatible weapon mods may expand the item pool; this does not guarantee every external weapon or armor renderer. A local Qwen planner is optional. No AI model or external executable is bundled or downloaded automatically. Native NPC AI works without Qwen.
Alpha status
This is a development preview, not the completed full Evolution of Worlds specification. Complete autonomous settlements, exhaustive cross-mod combat, prolonged multiplayer sessions and all visual equipment combinations remain under development. Back up worlds before updating. Some optional armor mods have visual compatibility issues with Epic Fight.
Original EOW material: All Rights Reserved. Separately identified bundled components retain their original licenses. No Minecraft, Forge, Smart NPC or Epic Fight mod binaries are bundled.
The project icon is AI-generated branding, not an in-game screenshot.

