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Every Tunnel

You are the new night-shift security guard of the Noname Complex, an abandoned underground facility. Your shift starts in the service elevator and goes down through its parking garage.
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everytunnel-0.4.jar

File nameeverytunnel-0.4.jar
Uploader
Daio7Daio7
Uploaded
Nov 3, 2026
Downloads
22
Size
34.4 MB
Mod Loaders
Fabric
File ID
9419003
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:every-tunnel-1765965:9419003"

Learn more about Curse Maven

What's new

Every Tunnel 0.4 – demo of Levels 1 to 4, for Minecraft 1.20.1 (Fabric).

One jar with the map, Fabric API, Fabric Language Kotlin and GeckoLib inside. Install Fabric Loader 0.19.5+, put the jar, LambDynamicLights (4.4.0 or newer for 1.20.1) and Cardinal Components API (5.2.3 or newer for 1.20.1, new in this version) in mods/, press NEW GAME. See INSTALL.md.

New

  • Level 4, the VIP lounge. No enemies, only puzzles: records, film reels, darts, a pool, breaker levers and safes cracked by ear, with answers that change every game. It has its own jazz, food, beds and a film.
  • A saved game. The game saves at the start of each level, and in Level 4 everything stays as you left it. CONTINUE takes the place of NEW GAME in the menu. To start over, press Ctrl+Shift+D in the main menu.
  • Messages on the walls in Levels 3 and 4.
  • Two new achievements, 10 in all. An achievement now tells you only the first time; Ctrl+Shift+D on the ACHIEVEMENTS screen resets them.
  • A new ending, past Level 4.

Changed

  • Health no longer comes back by itself: only food and beds heal.

Updating from an earlier version: replace the old jar in mods/ and add Cardinal Components API. The map updates itself on the next launch.

This mod has no additional files