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Every Single Day

Every single day is a new day!

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Adds a new system for Minecraft: Every Single Day!
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Every morning in the game, players will be given a random effect of one positive and one negative, and specific information will be displayed in the chat bar.

Effect overview

Suitable for Effect ID
Farming +50% crop growth speed farming
Combat +20% attack damage combat
Sprinting +30% movement speed speed
Resting +100% health regeneration health
Gambling Bonus luck & fishing fortune luck
Rebirth Respawn on death with an explosion phoenix
Collecting Auto-attract nearby items magnet
Staying-up Night vision night_vision
Pyromania Immune to fire damage fire_immunity
Diving Underwater breathing & faster swim water_breathing
Vampire Heal when attacking foes vampire
Treasure hunting Reveal hidden chests & rare ores treasure_hunter
Time control Halve the speed of time flow time_master
Ambush Invisibility + speed while sneaking shadow_step
Combat Periodically gain random elemental shield elemental_shield
Unsuitable for Effect ID
-------------- ----------------------------------- ---------------
Entering water –50% speed in water water
Sprinting Hunger depletes 2× faster hunger
Combat –20% attack damage weakness
Sprinting –20% movement speed slowness
Mining –30% mining speed mining_fatigue
Gambling Reduced luck & poor fishing fortune unluck
Death Explode upon death explosive_death
Sunbathing Continuous damage under daylight sun_allergy
Going outside Constant noise draws monsters noise_maker
Going outside Disorienting view spin confusion
Going outside Constantly attract lightning storm_maker

 

Currently supported version:

Fabric 1.20.1 ~ 1.20.6 (requires Fabric Loader 0.16.14 or higher, any version of Fabric API).

The Every Single Day Team

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