File Details
evercrops-1.20.1-3.5.0.jar
- R
- May 10, 2026
- 194.46 KB
- 170
- 1.20.1
- Forge
File Name
evercrops-1.20.1-3.5.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changelog for EverCrops 1.20.1
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[3.5.0] - 2026-5-9
Added
- Sweet berry bushes, nether wart, and cocoa pods now catch up on growth while you're away. Sweet berry bushes need enough light (same as vanilla). Nether wart and cocoa pods don't care about light at all.
- Sugar cane, cactus, and kelp now catch up on growth while you're away.
- Saplings now catch up while you're gone — oak, birch, spruce, jungle, acacia, dark oak, cherry, and mangrove. They need enough light above them, same as in vanilla. Once the tree finishes growing, it stops being tracked.
- Bamboo now catches up on growth when you've been away. It needs skylight above it (torches don't count) and won't grow past 16 blocks tall — same rules as vanilla.
- Twisting vines (the tall green ones in crimson forests) now catch up while you're gone. They grow upward and don't need any light.
- Weeping vines (the red hanging ones in the Nether) now catch up while you're gone. They grow downward and don't need any light.
- Cave vines (the glow berry vines hanging from cave ceilings) now catch up on growth while you're away. They grow downward and don't need any light. Glow berry state is preserved as normal.
- Chorus flowers (End dimension) now catch up while you're away. Because chorus flowers can branch in unpredictable directions, only one growth step is applied per catch-up event to keep things from getting out of hand.
- Added on/off settings for all of the above in the server config (all on by default).
/evercrops simulate <ticks> <radius>— pretends a chunk has been unloaded for a given number of ticks, so nearby tracked crops will catch up on the next tick. Great for testing./evercrops tick <radius>— forces every tracked crop nearby to try to grow right now, without waiting for the game to randomly pick it./evercrops inspect [x y z]— shows catch-up info for a crop at a given position (defaults to the block at your feet).
Changed
- Crop data is now saved directly inside your world folder instead of a separate database. Simpler, more reliable, and no extra files to worry about.
- removed GottschCore dependency. It was only used for Config.
Fixed
- Fixed a crash that happened when certain mods added plants that EverCrops didn't know how to handle. Those plants are now safely ignored.
- Fixed beetroot (and some modded crops) being silently skipped and never catching up on growth while you were away.
- Fixed a crash that could happen when kelp was growing in certain situations.

