Even More Enchantments (in development)
Available enchantments in NeoForge Version:
Poison Aspect: gives the attacked player/entity a poison
Ice Aspect: give the player/entity slowness and some particles spawn around the player
Wither Aspect: gives the attacked player/entity wither
Bleeding: Gives the attacked player/entity a new effect named bleeding and the player/entity takes half a heart damage each tick
Curse Of Backfire: backfires damage to the attacker
Life Steal: gains life when a player attacks a entity (deactivable and fully configurable how strong it should be)
Auto Smelt: smelts ores automatically
Forester: acts like fortune on tree logs
Vision: night vision when worn on a helmet
Uselessness: no enchantment can be added
Head Hunter: 10% chance to drop head
Soulbound: Do not loose items on death
What did change with the NEOFORGE?
- Some enchantments are configureable with NEOFORGES configure system
- More refined, everything is better configured with values and costs
- Some new enchantments
I hope you will have fun with these new enchantments!
If you stumble upon any bugs. Let me know in the issuses tab or comments.
For FORGE enchantment list look at: https://mcreator.net/modification/111424/even-more-enchantments

